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added functions to advance game and tile frame counter for MM engine
[rocksndiamonds.git]
/
build-projects
/
android
/
app
/
src
/
main
/
AndroidManifest.xml.tmpl
diff --git
a/build-projects/android/app/src/main/AndroidManifest.xml.tmpl
b/build-projects/android/app/src/main/AndroidManifest.xml.tmpl
index 5ede74b0ea3412b71e71cff32a3d94c8a9f64605..f264e833574b9480d49c77ca9da5cb828025195d 100644
(file)
--- a/
build-projects/android/app/src/main/AndroidManifest.xml.tmpl
+++ b/
build-projects/android/app/src/main/AndroidManifest.xml.tmpl
@@
-42,7
+42,7
@@
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:hardwareAccelerated="true">
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:hardwareAccelerated="true">
- <activity android:name="
RocksND
iamonds"
+ <activity android:name="
rocksnd
iamonds"
android:label="@string/app_name"
android:alwaysRetainTaskState="true"
android:launchMode="singleInstance"
android:label="@string/app_name"
android:alwaysRetainTaskState="true"
android:launchMode="singleInstance"