# =============================================================================
# -----------------------------------------------------------------------------
# =============================================================================
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# directory for read-only game data (like graphics, sounds, levels)
# default is '.' to be able to run program without installation
# RO_GAME_DIR = /usr/games
# directory for read-only game data (like graphics, sounds, levels)
# default is '.' to be able to run program without installation
# RO_GAME_DIR = /usr/games
# path for cross-compiling (only needed for non-native Windows build)
CROSS_PATH_WIN32 = /usr/local/cross-tools/i386-mingw32msvc
# path for cross-compiling (only needed for non-native Windows build)
CROSS_PATH_WIN32 = /usr/local/cross-tools/i386-mingw32msvc
# -----------------------------------------------------------------------------
# there should be no need to change anything below
# -----------------------------------------------------------------------------
# there should be no need to change anything below
# -----------------------------------------------------------------------------
# build targets
# -----------------------------------------------------------------------------
all:
# -----------------------------------------------------------------------------
# build targets
# -----------------------------------------------------------------------------
all:
# -----------------------------------------------------------------------------
# development, test, distribution build and packaging targets
# -----------------------------------------------------------------------------
# development, test, distribution build and packaging targets