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# -----------------------------------------------------------------------------
# =============================================================================
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# directory for read-only game data (like graphics, sounds, levels)
# default is '.' to be able to run program without installation
# RO_GAME_DIR = /usr/games
# directory for read-only game data (like graphics, sounds, levels)
# default is '.' to be able to run program without installation
# RO_GAME_DIR = /usr/games
CROSS_PATH_WIN32 = /usr/local/cross-tools/i386-mingw32msvc
# compile special edition of R'n'D instead of the normal (classic) version
CROSS_PATH_WIN32 = /usr/local/cross-tools/i386-mingw32msvc
# compile special edition of R'n'D instead of the normal (classic) version
dist-package-all:
$(MAKE) dist-package-unix
$(MAKE) dist-package-win32
$(MAKE) dist-package-macosx
$(MAKE) dist-package-macosx-ppc
dist-package-all:
$(MAKE) dist-package-unix
$(MAKE) dist-package-win32
$(MAKE) dist-package-macosx
$(MAKE) dist-package-macosx-ppc
dist-upload-all:
$(MAKE) dist-upload-unix
$(MAKE) dist-upload-win32
$(MAKE) dist-upload-macosx
$(MAKE) dist-upload-macosx-ppc
dist-upload-all:
$(MAKE) dist-upload-unix
$(MAKE) dist-upload-win32
$(MAKE) dist-upload-macosx
$(MAKE) dist-upload-macosx-ppc