+# directory for read-only game data (like graphics, sounds, levels)
+# (this directory is usually the game's installation directory)
+# default is '.' to be able to run program without installation
+# RO_GAME_DIR = .
+# use the following setting for Debian / Ubuntu installations:
+# RO_GAME_DIR = /usr/share/games/rocksndiamonds
+
+# directory for writable game data (like highscore files)
+# (if no "scores" directory exists, scores are saved in user data directory)
+# default is '.' to be able to run program without installation
+# RW_GAME_DIR = .
+# use the following setting for Debian / Ubuntu installations:
+# RW_GAME_DIR = /var/games/rocksndiamonds
+
+# uncomment if system has no joystick include file
+# JOYSTICK = -DNO_JOYSTICK
+
+# path for cross-compiling (only needed for non-native Windows build)
+CROSS_PATH_WIN32 = /usr/local/cross-tools/i386-mingw32msvc
+
+
+# -----------------------------------------------------------------------------
+# there should be no need to change anything below
+# -----------------------------------------------------------------------------
+
+.EXPORT_ALL_VARIABLES:
+