+# specify your favorite ANSI C compiler
+CC = gcc
+
+# explicitely choose your platform, if defaults doesn't work right
+# needed for SUN/Solaris; Linux and DOS work fine with auto detection
+# PLATFORM = solaris
+# PLATFORM = unix
+# PLATFORM = dos
+# PLATFORM = windows
+
+# specify path to X11 on your system
+# if undefined, use system defaults (works with Linux/gcc/libc5)
+X11_PATH = /usr/X11
+
+# specify directory for read-only game data (like graphics, sounds, levels)
+# default is '.', so you can play without installing game data somewhere
+# RO_GAME_DIR = /usr/games
+
+# specify directory for writable game data (like highscore files)
+# default is '.', so you can play without installing game data somewhere
+# RW_GAME_DIR = /var/games
+
+# uncomment this if your system has no joystick include file
+# JOYSTICK = -DNO_JOYSTICK
+
+# uncomment this if your system has no sound
+# SOUNDS = -DNO_SOUNDS
+
+# choose if you want to allow many global score file entries for one player
+# default is 'MANY_PER_NAME'
+# when installing the game in a multi user environment, choose this
+# SCORE_ENTRIES = ONE_PER_NAME
+# when installing the game in a single user environment, choose this
+# SCORE_ENTRIES = MANY_PER_NAME
+
+# specify path for cross-compiling (only needed for Windows build)
+CROSS_PATH=/usr/local/cross-tools/i386-mingw32/bin
+