+2006-08-20
+ * version 3.2.1 released
+
+2006-08-20
+ * fixed nasty bugs with handling error message file on Mac OS X systems
+
+2006-08-19
+ * general code cleanup (removing many annoying "#if 0" blocks etc.)
+
+2006-08-18
+ * fixed bug that caused broken tapes when manually appending to tapes
+ using the "pause before death" functionality, followed by recording
+ * added setup option to disable fading of screens for faster testing
+
+2006-08-16
+ * code cleanup of new fading functions
+
+2006-08-15
+ * changed behaviour after solved game -- do not immediately stop engine
+ * added some more smooth screen fadings (game start, hall of fame etc.)
+
+2006-08-14
+ * fixed bug with displaying pushed CE with value/score/delay anim_mode
+
+2006-08-12
+ * added configurable level preview position, tile size and dimensions
+ * added configurable game panel value positions (gems, time, score etc.)
+
+2006-08-10
+ * fixed small bug with time displayed incorrectly when collecting CEs
+
+2006-08-07
+ * fixed bug with bumpy scrolling with EM engine in double player mode
+
+2006-08-05
+ * added compatibility code to fix "Snake Bite" style levels that were
+ broken due to a bugfix regarding EL_SOKOBAN_FIELD_PLAYER in 3.2.0
+
+2006-08-04
+ * fixed bug with scrollbars inside editor when using the Windows mouse
+ enhancement tool "True X-Mouse" (which injects key events to the event
+ queue to insert selected stuff into the Windows clipboard, which gets
+ confused with the "Insert" key for jumping to the last editor cascade
+ block in the element list)
+ * added Rocks'n'Diamonds icon for use as window icon to SDL version
+ * added key shortcut "Alt + Enter" to toggle fullscreen mode at any time
+
+2006-08-01
+ * added selection of preferred fullscreen mode to setup / graphics menu
+ (useful if default mode 800 x 600 does not match screen aspect ratio)
+
+2006-07-30
+ * improved down-scaling of images for better level and preview graphics
+ * changed user data directory for Mac OS X from Unix style to new place
+