+2007-04-08
+ * added support for accessing native Diamond Caves II level packages
+ * fixed displaying of game panel values for Emerald Mine game engine
+ * fixed displaying end-of-level time and score values on new game panel
+
+2007-04-07
+ * added game panel control to display arbitrary elements on game panel
+ * added game panel control to display custom element score (globally
+ unique for identical custom elements) either as value or as element
+ * added ".draw_masked" and ".draw_order" to game panel control drawing
+
+2007-04-05
+ * fixed some general bugs with handling of ".active" elements and fonts
+
+2007-04-04
+ * cleanup of game panel elements (some elements were not really needed)
+ * added displaying of gravity state (on/off) as new game panel control
+ * added animation for game panel elements (similar to game elements)
+
+2007-04-03
+ * added new pseudo game mode "PANEL" to define panel fonts and graphics
+ - panel fonts now use ".PANEL" suffix instead of ".PLAYING" suffix
+ - panel graphics now use ".PANEL" suffix instead of ".DOOR" suffix
+ (else graphics would have to use ".PLAYING", which would be confusing)
+ * fixed bug when fading out to game screen with border mask defined
+