+
+2004-01-19
+ * fixed bug which allowed creating emeralds by escaping explosions
+
+2004-01-18
+ * custom elements can change (limited) or leave (unlimited) elements
+ * finally added multiple matches using group elements
+ * added shortcut to dump brush (type ":DB" in editor) for use in forum
+
+2004-01-17
+ * added new start movement type "previous" for continued CE movement
+ * added new start movement type "random" for random CE movement start
+
+2004-01-17
+ * added new element "sokoban_field_player" needed for Sokoban levels
+ (thanks to Ed Booker for pointing this out!)
+
+2004-01-15
+ * added elements that can be digged or left behind by custom elements
+
+2004-01-12
+ * added group elements for multiple matches and random element creation
+
+2004-01-11
+ * fixed some graphical errors displayed in old levels
+
+2004-01-10
+ * fixed wrong double speed movement after passing closing gates
+
+2004-01-03
+ * added level loader for loading native Emerald Mine levels
+
+2004-01-02
+ * changes for "shooting" style CE movement
+
+2004-01-01
+ * Happy New Year! ;-)
+
+2003-12-27
+ * changed default snap/drop keys from left/right Shift to Control keys
+
+2003-12-27
+ * fixed bug with dead player getting reanimated from custom element
+
+2003-12-14
+ * fixed bug with wrong penguin graphics (when entering exit)
+
+2003-12-14
+ * fixed bug with wrong "Murphy" graphics (when digging etc.)
+
+2003-12-14
+ * Version number set to 3.0.9.
+
+2003-12-14
+ * Version 3.0.8 released.
+
+2003-12-13
+ * added function checked_free()
+
+2003-12-13
+ * fixed bug with double nut cracking sound
+ (by eliminating "default element action sound" assignment in init.c)
+
+2003-12-10
+ * fixed crash when no music info files are available
+
+2003-12-07
+ * fixed boring and sleeping sounds
+
+2003-12-05
+ * added "maze runner" and "maze hunter" movement types
+ * added extended collision conditions for custom elements
+
+2003-12-03
+ * added warnings for undefined token values in artwork config files
+
+2003-12-02
+ * added menu entry for level set information to the info screen
+
+2003-12-02
+ * fixed bug with wrong default impact sound for colored emeralds
+
+2003-11-30
+ * added several sub-screens for the info screen
+ * menu text now also clickable (not only blue/red sphere left of it)
+
+2003-11-25
+ * added configurable "bored" and "sleeping" animations for the player
+ * added "awakening" sound for player when waking up after sleeping
+
+2003-11-22
+ * added "copy" and "exchange" functions for custom elements to editor
+
+2003-11-21
+ * added configurable element animations for info screen
+
+2003-11-20
+ * added configurable music credits for info screen
+
+2003-11-19
+ * finally fixed tape recording when player is created from CE change
+
+2003-11-18
+ * added "editorsetup.conf" for editor element list configuration
+
+2003-11-16
+ * added "musicinfo.conf" for menu and level music configuration
+
+2003-11-14
+ * fixed a very nasty bug in dragon turning code in TurnRoundExt()
+ (that only showed up on Linux, but not on Windows systems)
+
+2003-11-13
+ * fixed turning movement of butterflies and fireflies (no frame reset)
+ * enhanced sniksnak turning movement (two steps instead of only one)
+
+2003-11-10
+ * Version number set to 3.0.8.
+
+2003-11-10
+ * Version 3.0.7 released.
+
+2003-11-09
+ * fixed reset of player animation frame when, for example,
+ walking, digging or collecting share the same animation
+ * fixed CE with "deadly when touching" exploding when touching amoeba
+
+2003-11-08
+ * fixed tape recording when player is created from CE element change
+
+2003-11-04
+ * introduced "turning..." action graphic for elements with move delay
+ (non-CE: bug, spaceship, sniksnak, mole, pacman, yamyam)
+ * added turning animations for bug, spaceship and sniksnak
+
+2003-11-03
+ * prevent "extended" changed elements from delay change in same frame
+
+2003-11-02
+ * fixed bug when pushing element that can move away to the side
+ (like pushing falling elements, but now with moving elements)
+
+2003-11-01
+ * finally fixed serious bug in code for delayed element pushing (again)
+
+2003-10-19
+ * unavailable setup options now marked as "n/a" instead of "off"
+ * new boolean directive "latest_engine" for "levelinfo.conf": when set
+ to "true", levels are always played with the latest game engine,
+ which is desired for levels that are imported from other games; all
+ other levels are played with the engine version stored in level file
+ (which is normally the engine version the level was created with)
+
+2003-10-18
+ * fixed serious bug in code for delayed element pushing
+ * fixed little bug in animation frame selection for pushed elements
+ * speed-up of reading config file for verbose output
+
+2003-10-08
+ * added configuration option for opening and closing Supaplex exit
+ * added configuration option for moving up/down animation for Murphy
+ * fixed incorrectly displayed animation for attacking dragon
+ * fixed bug with not setting initial gravity for each new game
+ * fixed bug with teleportation of player by custom element change
+ * fixed bug with player not getting smashed by rock sometimes
+
+2003-10-06
+ * Version number set to 3.0.7.
+
+2003-10-06
+ * Version 3.0.6 released.
+
+2003-10-05
+ * added support for MP3 music for SDL version through SMPEG library
+
+2003-10-03
+ * fixed bug when initializing font graphic structure
+ * fixed bug with animation mode "pingpong" when using only 1 frame
+ * fixed bug with extended change target introduced in 3.0.5
+ * fixed bug where passing over moving element doubles player speed
+ * fixed bug with elements continuing to move into push direction
+ * fixed bug with duplicated player when dropping bomb with shield on
+ * added "switching" event for custom elements ("pressing" only once)
+ * fixed switching bug (resetting flag when not switching but not idle)
+
+2003-09-29
+ * fixed element tokens for certain file elements with ".active" etc.
+
+2003-09-29
+ * Version number set to 3.0.6.
+
+2003-09-29
+ * Version 3.0.5 released.
+
+2003-09-28
+ * now four envelope elements available
+ * font, background, animation and sound for envelope now configurable
+ * main menu doors opening/closing animation type now configurable
+
+2003-09-27
+ * active/inactive sides configurable for custom element changes
+ * new movement type "move when pushed" available for custom elements
+
+2003-09-20
+ * fixed bug in multiple config pages loader code that caused crashes
+
+2003-09-13
+ * enhanced (remaining low-resolution) Supaplex graphics
+
+2003-09-13
+ * Version number set to 3.0.5.
+
+2003-09-13
+ * Version 3.0.4 released.
+
+2003-09-12 src/tools.c
+ * fixed bug in custom definition of crumbled element graphics
+
+2003-09-11 src/files.c
+ * fixed bug in multiple config pages code that caused crashes
+