+2005-07-24
+ * added recognition of "trigger element" for "change digged element to"
+ (this is not really what the "trigger element" was made for, but its
+ use may seem obvious for leaving back digged elements unchanged)
+
+2005-07-23
+ * fixed multiple warnings about failed joystick device initialization
+
+2005-06-27
+ * fixed bug with dynamite dropped on top of just dropped custom element
+ (collect dynamite, collect CE, drop CE => dynamite was also dropped);
+ dynamite can still be dropped, but drop key must be released before
+
+2005-06-27
+ * fixed bug with wrong start directory when started from file browser
+ (due to this bug, R'n'D could not be started from KDE's Konqueror)
+
+2005-06-26
+ * fixed bug causing "change when impact" on player not working
+ * fixed wrong priority of "hitting something" over "hitting <element>"
+ * fixed wrong priority of "hit by something" over "hit by <element>"
+
+2005-06-14
+ * fixed graphical bug which caused the player (being Murphy) to show
+ collecting animations although the element was collected by penguin
+
+2005-06-08
+ * fixed two bugs causing wrong door background graphics in system.c
+ (in functions "SetBackgroundBitmap()" and "DrawingOnBackground()")
+