+2002-03-29 src/libgame/setup.c
+ * Changed "LoadLevelInfoFromLevelDir()" so that not only directories
+ with level sub-directories are recognized, but also directories
+ that directly contain level files.
+
+2002-03-29 src/libgame/sound.c
+ * Changed "boolean stereo = TRUE;" to "static boolean stereo = TRUE;".
+ (This was a bug that showed up only when in mono audio mode.)
+
+2002-03-24 src/libgame/x11.c, src/libgame/sdl.c, src/libgame/image.c
+ * Changed image loading code to not exit on error, but set error by
+ using "SetError()" accordingly. Image loading errors must now be
+ catched by above layers (src/init.c for example).
+
+2002-03-24 src/libgame/misc.c
+ * New functions "SetError()" and "GetError()" to provide more
+ flexible error handling.
+