files in the assets directory of the APK package might also work fine)
* fixed bug with SDL_BlitSurface creating garbage when source and target
surface are the same (this bug also existed in versions of SDL 1.2.x)
files in the assets directory of the APK package might also work fine)
* fixed bug with SDL_BlitSurface creating garbage when source and target
surface are the same (this bug also existed in versions of SDL 1.2.x)