+2004-03-20
+ * added copy and paste functions for custom change pages
+ * enhanced graphical display and functionality of tape recorder
+
+2004-03-19
+ * added move speed faster than "very fast" for custom elements
+ * fixed bug with 3+3 style explosions and missing border content
+ * fixed little bug when copying custom elements in the editor
+ * enhanced custom element changes by more side trigger actions
+
+2004-03-16
+ * added option "no scrolling when relocating" for instant teleporting
+ * uploaded pre-release (test) version 3.1.0-0 binary and source code
+
+2004-03-15
+ * added trigger element and trigger player to use as target elements
+ * added copy and paste functions for custom and group elements
+
+2004-03-14
+ * fixed graphical bug when displaying explosion animations
+ * fixed bug when appending to tapes, resulting in broken tapes
+ * re-recorded a few tapes broken by fixing gravity checking bug
+
+2004-03-13
+ * "can move into acid" property now for all elements independently
+ * "can fall into acid" property for player stored in same bitfield now
+ * added option for deadliness of Supaplex 'sniksnak' and 'electron'
+ * version number set to 3.1.0 (finally!)
+
+2004-03-09
+ * changed tape recording to only record input, not programmed actions
+
+2004-03-08
+ * fixed totally broken (every 8th frame skipped) step-by-step recording
+ * fixed bug with requester not displayed when quick-loading interrupted
+ * added option "can fall into acid (with gravity)" for players
+ * fixed bug with player not falling when snapping down with gravity
+
+2004-03-07
+ * fixed bug which messed up key config when using keypad number keys
+
+2004-03-03
+ * fixed bug which allowed moving upwards even when gravity was active
+ * fixed bug with missing error handling when dumping levels or tapes
+
+2004-03-02
+ * added different colored editor graphics for Supaplex gravity tubes
+
+2004-03-01
+ * fixed bug that allowed solvable tapes for unsolvable levels
+
+2004-02-28
+ * use unlimited number of droppable elements when "count" set to zero
+ * added option to use step limit instead of time limit for level
+
+2004-02-27
+ * added player and change page as trigger for custom element change
+
+2004-02-24
+ * fixed bug with exploding amoeba (explosion 3x3 instead of 1x1)
+
+2004-02-22
+ * fixed bug with dark yamyam changing to acid when moving over acid
+ * fixed handling of levels with more than 999 seconds level time
+ (example: level 76 of "Denmine")
+
+2004-02-21
+ * "spring push bug" reintroduced as configurable element property
+ * fixed bug with missing properties for "mole"
+ * fixed bug that showed up when fixing the above "mole" properties bug
+ * added option "can move into acid" for all movable elements
+ * fixed graphical bug for elements moving into acid
+ * changed event handling to handle all pending events before going on
+