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rnd-20010121-1-src
[rocksndiamonds.git]
/
CHANGES
diff --git
a/CHANGES
b/CHANGES
index 600a5460e74c80576c74605ced67479317bae028..ec968c99bfb655b5c730d7640a4cce7dd7474c04 100644
(file)
--- a/
CHANGES
+++ b/
CHANGES
@@
-1,3
+1,8
@@
+Release Version 2.0.1 [?? ??? 2001]
+-----------------------------------
+ - bug in explosion code fixed that broke level 24 of "Baby Ghost Mine"
+ - Supaplex "orange disk" emulation bug fixed thanks to Mihail Milushev
+
Release Version 2.0.0 [01 JAN 2001]
-----------------------------------
- major code redesign to maintain generic game functions in a separate
Release Version 2.0.0 [01 JAN 2001]
-----------------------------------
- major code redesign to maintain generic game functions in a separate
@@
-5,9
+10,9
@@
Release Version 2.0.0 [01 JAN 2001]
- can be compiled with SDL library to build native Windows version
- DOS and Windows versions can be compiled with gcc cross-compiler
- trying to open already busy audio device does not block the game
- can be compiled with SDL library to build native Windows version
- DOS and Windows versions can be compiled with gcc cross-compiler
- trying to open already busy audio device does not block the game
- -
fixed network playing bug
(patch from web site)
+ -
bug in network playing code fixed
(patch from web site)
- SDL version can load and play music modules
- SDL version can load and play music modules
- -
fixed element description in level editor for EM doors and keys
+ -
bug in level editor fixed for EM doors and keys element description
- sound sample frequency raised from 8 kHz to 22 kHz
Release Version 1.4.0 [27 OCT 1999]
- sound sample frequency raised from 8 kHz to 22 kHz
Release Version 1.4.0 [27 OCT 1999]