+Release Version 2.0.1 [?? ??? 2001]
+-----------------------------------
+ - bug in explosion code fixed that broke level 24 of "Baby Ghost Mine"
+ - several Supaplex emulation bugs fixed thanks to Mihail Milushev:
+ + orange disk does not fall off from slippery elements
+ + infotrons kill electrons and snik snaks and trigger orange disks
+ + explosion chain reactions are now a bit slower than murphy
+ - behaviour of robots adjusted to make them less aggressive
+
+Release Version 2.0.0 [01 JAN 2001]
+-----------------------------------
+ - major code redesign to maintain generic game functions in a separate
+ library and make it easier to port the game to new targets like SDL
+ - can be compiled with SDL library to build native Windows version
+ - DOS and Windows versions can be compiled with gcc cross-compiler