+Release Version 3.0.7 [10 NOV 2003]
+-----------------------------------
+ - fixed incorrectly displayed animation for attacking dragon
+ - fixed bug with not setting initial gravity for each new game
+ - fixed bug with teleportation of player by custom element change
+ - fixed bug with player not getting smashed by rock sometimes
+ - fixed serious bug in code for delayed element pushing
+ - fixed little bug in animation frame selection for pushed elements
+ - fixed bug when pushing element that can move away to the side
+ - fixed tape recording when player is created from CE element change
+ - fixed player animation frame reset for identical animations
+ - unavailable setup options now marked as "n/a" instead of "off"
+ - prevent "extended" changed elements from delay change in same frame
+ - speed-up of reading config file for verbose output
+ - added configuration option for opening and closing Supaplex exit
+ - added configuration option for moving up/down animation for Murphy
+ - added animation for "turning" action (for elements with move delay)
+ - added turning animations for bug, spaceship and sniksnak
+
+Release Version 3.0.6 [06 OCT 2003]
+-----------------------------------
+ - fixed bug when initializing font graphic structure
+ - fixed bug with animation mode "pingpong" when using only 1 frame
+ - fixed bug with extended change target introduced in 3.0.5
+ - fixed bug where passing over moving element doubles player speed
+ - fixed bug with elements continuing to move into push direction
+ - fixed bug with duplicated player when dropping bomb with shield on
+ - fixed switching bug (resetting flag when not switching but not idle)
+ - fixed element tokens for certain file elements with ".active" etc.
+ - added "switching" event for custom elements ("pressing" only once)
+ - added support for MP3 music for SDL version through SMPEG library
+