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fixed bug with wrong high score list width when using font draw offsets
[rocksndiamonds.git]
/
src
/
tools.h
diff --git
a/src/tools.h
b/src/tools.h
index 703a52233030700d19aea9af5454c1d27578c4dc..4c7a65266ba7cef1ea89fed9e269726b4170113e 100644
(file)
--- a/
src/tools.h
+++ b/
src/tools.h
@@
-15,9
+15,6
@@
#include "main.h"
#include "game.h"
-/* for SetDrawtoField */
-#define DRAW_FIELDBUFFER 1
-#define DRAW_BACKBUFFER 2
/* for DrawElementShifted */
#define NO_CUTTING 0