#endif
}
-void ToggleFullscreenOrChangeWindowScalingIfNeeded(void)
+void ToggleFullscreenIfNeeded(void)
{
- boolean change_fullscreen = (setup.fullscreen !=
- video.fullscreen_enabled);
- boolean change_window_scaling_percent = (!video.fullscreen_enabled &&
- setup.window_scaling_percent !=
- video.window_scaling_percent);
-
- if (change_window_scaling_percent && video.fullscreen_enabled)
+ // if setup and video fullscreen state are already matching, nothing do do
+ if (setup.fullscreen == video.fullscreen_enabled ||
+ !video.fullscreen_available)
return;
- if (!change_window_scaling_percent && !video.fullscreen_available)
- return;
+ SDLSetWindowFullscreen(setup.fullscreen);
- if (change_window_scaling_percent)
- {
- SDLSetWindowScaling(setup.window_scaling_percent);
+ // set setup value according to successfully changed fullscreen mode
+ setup.fullscreen = video.fullscreen_enabled;
+}
+void ChangeWindowScalingIfNeeded(void)
+{
+ // if setup and video window scaling are already matching, nothing do do
+ if (setup.window_scaling_percent == video.window_scaling_percent ||
+ video.fullscreen_enabled)
return;
- }
- else if (change_fullscreen)
- {
- SDLSetWindowFullscreen(setup.fullscreen);
- // set setup value according to successfully changed fullscreen mode
- setup.fullscreen = video.fullscreen_enabled;
+ SDLSetWindowScaling(setup.window_scaling_percent);
- return;
- }
+ // set setup value according to successfully changed window scaling
+ setup.window_scaling_percent = video.window_scaling_percent;
}
void ChangeVsyncModeIfNeeded(void)