for (i = 0; i < NUM_TOOL_BUTTONS; i++)
{
- struct GraphicInfo *gfx = &graphic_info[toolbutton_info[i].graphic];
+ int graphic = toolbutton_info[i].graphic;
+ struct GraphicInfo *gfx = &graphic_info[graphic];
struct TextPosInfo *pos = toolbutton_info[i].pos;
struct GadgetInfo *gi;
Bitmap *deco_bitmap = None;
}
gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_IMAGE_ID, graphic,
GDI_INFO_TEXT, toolbutton_info[i].infotext,
GDI_X, dx + x,
GDI_Y, dy + y,