/* values for tape properties */
#define MAX_TAPE_LEN (1000 * FRAMES_PER_SECOND) /* max.time x fps */
+/* values for tape mouse actions */
+#define TAPE_ACTION_LX 0
+#define TAPE_ACTION_LY 1
+#define TAPE_ACTION_BUTTON 2
+#define TAPE_ACTION_UNUSED 3
+
/* some positions in the video tape control window */
#define VIDEO_DISPLAY1_XPOS 5
#define VIDEO_DISPLAY1_YPOS 5
struct XY pause;
struct XY record;
struct XY play;
+ struct XY insert_solution;
+ struct XY play_solution;
};
struct TapeSymbolInfo
int centered_player_nr_next;
boolean set_centered_player;
+ boolean use_mouse;
+
struct
{
byte action[MAX_PLAYERS];
void DrawVideoDisplay(unsigned int, unsigned int);
void DrawCompleteVideoDisplay(void);
-void TapeDeactivateDisplayOn();
+void TapeDeactivateDisplayOn(void);
void TapeDeactivateDisplayOff(boolean);
void TapeSetDateFromEpochSeconds(time_t);
-void TapeSetDateFromNow();
+void TapeSetDateFromNow(void);
void TapeStartRecording(int);
void TapeHaltRecording(void);
unsigned int GetTapeLengthSeconds(void);
void TapeQuickSave(void);
void TapeQuickLoad(void);
-void InsertSolutionTape(void);
+
+boolean hasSolutionTape(void);
+boolean InsertSolutionTape(void);
+boolean PlaySolutionTape(void);
void AutoPlayTape(void);
-void CreateTapeButtons();
-void FreeTapeButtons();
-void MapTapeEjectButton();
-void MapTapeWarpButton();
-void MapTapeButtons();
-void UnmapTapeButtons();
-void RedrawTapeButtons();
-void RedrawOrRemapTapeButtons();
+void CreateTapeButtons(void);
+void FreeTapeButtons(void);
+void MapTapeEjectButton(void);
+void MapTapeWarpButton(void);
+void MapTapeButtons(void);
+void UnmapTapeButtons(void);
+void RedrawTapeButtons(void);
+void RedrawOrRemapTapeButtons(void);
void HandleTapeButtonKeys(Key);