},
};
-#if 0
- if (state & VIDEO_STATE_FFWD_OFF)
- {
-#if 1
- int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
-
- if (value != VIDEO_DISPLAY_SYMBOL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_LABEL_XPOS,
- cy + VIDEO_LABEL_YPOS,
- VIDEO_LABEL_XSIZE,
- VIDEO_LABEL_YSIZE,
- VX + VIDEO_LABEL_XPOS,
- VY + VIDEO_LABEL_YPOS);
-
- cx = DOOR_GFX_PAGEX3;
- cy = DOOR_GFX_PAGEY2;
-
- if (value != VIDEO_DISPLAY_LABEL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_FFWD_SYMBOL_XPOS,
- cy + VIDEO_SYMBOL_YPOS,
- VIDEO_FFWD_SYMBOL_XSIZE,
- VIDEO_FFWD_SYMBOL_YSIZE,
- VX + VIDEO_SYMBOL_XPOS,
- VY + VIDEO_SYMBOL_YPOS);
-#else
- int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
-
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_PLAY_SYMBOL_XPOS - 9,
- cy + VIDEO_PLAY_SYMBOL_YPOS,
- VIDEO_PLAY_SYMBOL_XSIZE - 2,
- VIDEO_PLAY_SYMBOL_YSIZE,
- VX + VIDEO_PLAY_SYMBOL_XPOS - 9,
- VY + VIDEO_PLAY_SYMBOL_YPOS);
-#endif
- }
-#endif
-
-#if 0
- if (state & VIDEO_STATE_PBEND_OFF)
- {
-#if 1
- int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
-
- if (value != VIDEO_DISPLAY_SYMBOL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_LABEL_XPOS,
- cy + VIDEO_LABEL_YPOS,
- VIDEO_LABEL_XSIZE,
- VIDEO_LABEL_YSIZE,
- VX + VIDEO_LABEL_XPOS,
- VY + VIDEO_LABEL_YPOS);
-
- cx = DOOR_GFX_PAGEX3;
- cy = DOOR_GFX_PAGEY2;
-
- if (value != VIDEO_DISPLAY_LABEL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_PBEND_SYMBOL_XPOS,
- cy + VIDEO_SYMBOL_YPOS,
- VIDEO_PBEND_SYMBOL_XSIZE,
- VIDEO_PBEND_SYMBOL_YSIZE,
- VX + VIDEO_PBEND_SYMBOL_XPOS,
- VY + VIDEO_SYMBOL_YPOS);
-#else
- int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
-
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_REC_LABEL_XPOS,
- cy + VIDEO_REC_LABEL_YPOS,
- VIDEO_PBEND_LABEL_XSIZE,
- VIDEO_PBEND_LABEL_YSIZE,
- VX + VIDEO_REC_LABEL_XPOS,
- VY + VIDEO_REC_LABEL_YPOS);
-#endif
- }
-#endif
-
-#if 0
- if (state & VIDEO_STATE_1STEP_OFF)
- {
- int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
-
- if (value != VIDEO_DISPLAY_LABEL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_1STEP_SYMBOL_XPOS,
- cy + VIDEO_SYMBOL_YPOS,
- VIDEO_1STEP_SYMBOL_XSIZE,
- VIDEO_1STEP_SYMBOL_YSIZE,
- VX + VIDEO_1STEP_SYMBOL_XPOS,
- VY + VIDEO_SYMBOL_YPOS);
- }
-#endif
-
for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */
{
for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */
}
}
-#if 0
- if (state & VIDEO_STATE_FFWD_ON)
- {
-#if 1
- int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
-
- if (value != VIDEO_DISPLAY_SYMBOL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_FFWD_LABEL_XPOS,
- cy + VIDEO_FFWD_LABEL_YPOS,
- VIDEO_LABEL_XSIZE,
- VIDEO_LABEL_YSIZE,
- VX + VIDEO_LABEL_XPOS,
- VY + VIDEO_LABEL_YPOS);
-
- cx = DOOR_GFX_PAGEX6;
- cy = DOOR_GFX_PAGEY1;
-
- if (value != VIDEO_DISPLAY_LABEL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_FFWD_SYMBOL_XPOS,
- cy + VIDEO_FFWD_SYMBOL_YPOS,
- VIDEO_FFWD_SYMBOL_XSIZE,
- VIDEO_FFWD_SYMBOL_YSIZE,
- VX + VIDEO_SYMBOL_XPOS,
- VY + VIDEO_SYMBOL_YPOS);
-#else
- int cx = DOOR_GFX_PAGEX4, cy = DOOR_GFX_PAGEY2;
-
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_PLAY_SYMBOL_XPOS,
- cy + VIDEO_PLAY_SYMBOL_YPOS,
- VIDEO_PLAY_SYMBOL_XSIZE - 2,
- VIDEO_PLAY_SYMBOL_YSIZE,
- VX + VIDEO_PLAY_SYMBOL_XPOS - 9,
- VY + VIDEO_PLAY_SYMBOL_YPOS);
-#endif
- }
-#endif
-
-#if 0
- if (state & VIDEO_STATE_PBEND_ON)
- {
-#if 1
- int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
-
- if (value != VIDEO_DISPLAY_SYMBOL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_PBEND_LABEL_XPOS,
- cy + VIDEO_PBEND_LABEL_YPOS,
- VIDEO_LABEL_XSIZE,
- VIDEO_LABEL_YSIZE,
- VX + VIDEO_LABEL_XPOS,
- VY + VIDEO_LABEL_YPOS);
-
- cx = DOOR_GFX_PAGEX6;
- cy = DOOR_GFX_PAGEY1;
-
- if (value != VIDEO_DISPLAY_LABEL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_PBEND_SYMBOL_XPOS,
- cy + VIDEO_PBEND_SYMBOL_YPOS,
- VIDEO_PBEND_SYMBOL_XSIZE,
- VIDEO_PBEND_SYMBOL_YSIZE,
- VX + VIDEO_SYMBOL_XPOS,
- VY + VIDEO_SYMBOL_YPOS);
-#else
- int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
-
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_PBEND_LABEL_XPOS,
- cy + VIDEO_PBEND_LABEL_YPOS,
- VIDEO_PBEND_LABEL_XSIZE,
- VIDEO_PBEND_LABEL_YSIZE,
- VX + VIDEO_REC_LABEL_XPOS,
- VY + VIDEO_REC_LABEL_YPOS);
-#endif
- }
-#endif
-
-#if 0
- if (state & VIDEO_STATE_1STEP_ON)
- {
- int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
-
- if (value != VIDEO_DISPLAY_LABEL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_1STEP_SYMBOL_XPOS,
- cy + VIDEO_1STEP_SYMBOL_YPOS,
- VIDEO_1STEP_SYMBOL_XSIZE,
- VIDEO_1STEP_SYMBOL_YSIZE,
- VX + VIDEO_1STEP_SYMBOL_XPOS,
- VY + VIDEO_SYMBOL_YPOS);
- }
-#endif
-
if (state & VIDEO_STATE_DATE_ON)
{
int tag = value % 100;
int2str(sec, 2), FONT_TAPE_RECORDER);
}
-#if 1
redraw_mask |= REDRAW_DOOR_2;
-#else
- if (state & VIDEO_STATE_DATE)
- redraw_mask |= REDRAW_VIDEO_1;
- if ((state & ~VIDEO_STATE_DATE) & VIDEO_STATE)
- redraw_mask |= REDRAW_VIDEO_2;
- if (state & VIDEO_PRESS)
- redraw_mask |= REDRAW_VIDEO_3;
-#endif
}
void DrawCompleteVideoDisplay()
TapeSetDate();
-#if 0
- printf("::: tape.engine_version = level.game_version = %d \n",
- level.game_version);
-#endif
-
for (i = 0; i < MAX_PLAYERS; i++)
tape.player_participates[i] = FALSE;
+
+ tape.centered_player_nr_next = -1;
+ tape.set_centered_player = FALSE;
}
static void TapeRewind()
tape.quick_resume = FALSE;
tape.single_step = FALSE;
+ tape.centered_player_nr_next = -1;
+ tape.set_centered_player = FALSE;
+
InitRND(tape.random_seed);
}
-void TapeStartRecording()
+static void TapeSetRandomSeed(long random_seed)
+{
+ tape.random_seed = InitRND(random_seed);
+}
+
+void TapeStartRecording(long random_seed)
{
if (!TAPE_IS_STOPPED(tape))
TapeStop();
TapeErase();
TapeRewind();
+ TapeSetRandomSeed(random_seed);
tape.recording = TRUE;
static void TapeStartGameRecording()
{
- TapeStartRecording();
+ TapeStartRecording(NEW_RANDOMIZE);
#if defined(NETWORK_AVALIABLE)
if (options.network)
- SendToServer_StartPlaying();
- else
-#endif
{
- game_status = GAME_MODE_PLAYING;
- StopAnimation();
- InitGame();
+ SendToServer_StartPlaying();
+
+ return;
}
+#endif
+
+ InitGame();
}
static void TapeAppendRecording()
void TapeStopRecording()
{
- if (!tape.recording)
- return;
-
TapeHaltRecording();
tape.recording = FALSE;
MapTapeEjectButton();
}
-void TapeRecordAction(byte action[MAX_PLAYERS])
+void TapeRecordAction(byte action_raw[MAX_PLAYERS])
{
+ byte action[MAX_PLAYERS];
int i;
-#if 1
- if (!tape.recording) /* record action even when tape is paused! */
+ if (!tape.recording) /* (record action even when tape is paused) */
return;
-#else
- if (!tape.recording || tape.pausing)
- return;
-#endif
- if (tape.counter >= MAX_TAPELEN - 1)
+ if (tape.counter >= MAX_TAPE_LEN - 1)
{
TapeStopRecording();
return;
}
-#if 0
- printf("::: %05d: recording action: %d\n", FrameCounter, action[0]);
-#endif
+ for (i = 0; i < MAX_PLAYERS; i++)
+ action[i] = action_raw[i];
+
+ if (tape.set_centered_player)
+ {
+ for (i = 0; i < MAX_PLAYERS; i++)
+ if (tape.centered_player_nr_next == i ||
+ tape.centered_player_nr_next == -1)
+ action[i] |= KEY_SET_FOCUS;
+
+ tape.set_centered_player = FALSE;
+ }
if (tape.pos[tape.counter].delay > 0) /* already stored action */
{
if (tape.pos[tape.counter].delay == 0) /* store new action */
{
-
-#if 0
- printf("::: %05d: new sequence\n", FrameCounter);
-#endif
-
for (i = 0; i < MAX_PLAYERS; i++)
tape.pos[tape.counter].action[i] = action[i];
{
int state = 0;
-#if 0
- if (!tape.recording && !tape.playing)
- return;
-#endif
-
if (tape.pause_before_death)
state |= VIDEO_STATE_PBEND_OFF;
else if (tape.fast_forward)
DrawVideoDisplay(state, 0);
-#if 0
- if (tape.pausing)
- DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
-#endif
-
if (tape.warp_forward)
{
TapeStopWarpForward();
tape.quick_resume = FALSE;
TapeAppendRecording();
-#if 0
- TapeTogglePause(toggle_manual);
-#endif
}
}
}
{
TapeStartPlaying();
- game_status = GAME_MODE_PLAYING;
- StopAnimation();
InitGame();
}
void TapeStopPlaying()
{
- if (!tape.playing)
- return;
-
tape.playing = FALSE;
tape.pausing = FALSE;
if (!tape.playing || tape.pausing)
return NULL;
- if (tape.pause_before_death) /* STOP 10s BEFORE PLAYER GETS KILLED... */
+ if (tape.pause_before_death) /* stop 10 seconds before player gets killed */
{
if (!(FrameCounter % 20))
{
if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
{
TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
return NULL;
}
}
DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
}
}
+
#if 0
/* !!! this makes things much slower !!! */
else if (tape.warp_forward)
for (i = 0; i < MAX_PLAYERS; i++)
action[i] = tape.pos[tape.counter].action[i];
+ tape.set_centered_player = FALSE;
+ tape.centered_player_nr_next = -999;
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ {
+ if (action[i] & KEY_SET_FOCUS)
+ {
+ tape.set_centered_player = TRUE;
+ tape.centered_player_nr_next =
+ (tape.centered_player_nr_next == -999 ? i : -1);
+ }
+
+ action[i] &= ~KEY_SET_FOCUS;
+ }
+
tape.delay_played++;
if (tape.delay_played >= tape.pos[tape.counter].delay)
{
tape.delay_played = 0;
}
-#if 0
- printf("::: %05d: replaying action: %d\n", FrameCounter, action[0]);
-#endif
-
return action;
}
void TapeStop()
{
-#if 0
- if (tape.recording)
- printf("::: stopped recording: %d\n", FrameCounter);
- else if (tape.playing)
- printf("::: stopped playing: %d\n\n", FrameCounter);
-#endif
-
TapeStopRecording();
TapeStopPlaying();
{
tape.warp_forward = TRUE;
-#if 1
if (!tape.fast_forward && !tape.pause_before_death)
{
tape.pausing = FALSE;
TapeDeactivateDisplayOn();
}
-#else
- if (!tape.fast_forward || tape.pause_before_death)
- {
- tape.pausing = FALSE;
- tape.deactivate_display = TRUE;
-
- TapeDeactivateDisplayOn();
- }
-#endif
if (tape.fast_forward || tape.pause_before_death)
DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
-#if 0
-#if 1
- if (game_status == GAME_MODE_PLAYING)
-#endif
- {
- RedrawPlayfield(TRUE, 0,0,0,0);
- DrawGameDoorValues();
- }
-#endif
-
if (tape.pause_before_death)
state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON;
else if (tape.fast_forward)
void TapeQuickLoad()
{
+ char *filename = getTapeFilename(level_nr);
+
+ if (!fileExists(filename))
+ {
+ Request("No tape for this level !", REQ_CONFIRM);
+
+ return;
+ }
+
if (tape.recording && !Request("Stop recording and load tape ?",
REQ_ASK | REQ_STAY_CLOSED))
{
- BlitBitmap(bitmap_db_door, bitmap_db_door,
- DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE,
- DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
- OpenDoor(DOOR_OPEN_1);
+ OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
return;
}
tape.quick_resume = TRUE;
}
- else
- Request("No tape for this level !", REQ_CONFIRM);
+ else /* this should not happen (basically checked above) */
+ {
+ int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
+
+ Request("No tape for this level !", REQ_CONFIRM | reopen_door);
+ }
}
}
* tape autoplay functions
* ------------------------------------------------------------------------- */
-#define MAX_NUM_AUTOPLAY_LEVELS 1000
-
void AutoPlayTape()
{
static LevelDirTree *autoplay_leveldir = NULL;
static int autoplay_level_nr = -1;
static int num_levels_played = 0;
static int num_levels_solved = 0;
- static boolean levels_failed[MAX_NUM_AUTOPLAY_LEVELS];
+ static int num_tape_missing = 0;
+ static boolean level_failed[MAX_TAPES_PER_SET];
+ static boolean tape_missing[MAX_TAPES_PER_SET];
int i;
if (autoplay_initialized)
printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
num_levels_played++;
+
if (tape.auto_play_level_solved)
num_levels_solved++;
- else if (level_nr >= 0 && level_nr < MAX_NUM_AUTOPLAY_LEVELS)
- levels_failed[level_nr] = TRUE;
+ else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
+ level_failed[level_nr] = TRUE;
}
else
{
leveldir_current = autoplay_leveldir;
- if (global.autoplay_level_nr != -1)
- {
- autoplay_leveldir->first_level = global.autoplay_level_nr;
- autoplay_leveldir->last_level = global.autoplay_level_nr;
- }
+ if (autoplay_leveldir->first_level < 0)
+ autoplay_leveldir->first_level = 0;
+ if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
+ autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
autoplay_level_nr = autoplay_leveldir->first_level;
printf_line("=", 79);
printf("\n");
- for (i = 0; i < MAX_NUM_AUTOPLAY_LEVELS; i++)
- levels_failed[i] = FALSE;
+ for (i = 0; i < MAX_TAPES_PER_SET; i++)
+ {
+ level_failed[i] = FALSE;
+ tape_missing[i] = FALSE;
+ }
autoplay_initialized = TRUE;
}
{
level_nr = autoplay_level_nr++;
+ if (!global.autoplay_all && !global.autoplay_level[level_nr])
+ continue;
+
TapeErase();
printf("Level %03d: ", level_nr);
continue;
}
+#if 0
+ /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
+ printf("(only testing level)\n");
+ continue;
+#endif
+
LoadSolutionTape(level_nr);
-#if 1
+
if (tape.no_valid_file)
-#else
- if (TAPE_IS_EMPTY(tape))
-#endif
{
+ num_tape_missing++;
+ if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
+ tape_missing[level_nr] = TRUE;
+
printf("(no tape)\n");
continue;
}
if (num_levels_played != num_levels_solved)
{
printf(", FAILED:");
- for (i = 0; i < MAX_NUM_AUTOPLAY_LEVELS; i++)
- if (levels_failed[i])
+ for (i = 0; i < MAX_TAPES_PER_SET; i++)
+ if (level_failed[i])
+ printf(" %03d", i);
+ }
+
+#if 0
+ if (num_tape_missing > 0)
+ {
+ printf(", NO TAPE:");
+ for (i = 0; i < MAX_TAPES_PER_SET; i++)
+ if (tape_missing[i])
printf(" %03d", i);
}
+#endif
printf("\n");
printf_line("=", 79);
else /* WARP FORWARD PLAY -> PLAY */
{
TapeStopWarpForward();
-
-#if 0
- if (tape.pause_before_death)
- DrawVideoDisplay(VIDEO_STATE_WARP_OFF | VIDEO_STATE_PLAY_ON, 0);
- else if (tape.fast_forward)
- DrawVideoDisplay(VIDEO_STATE_WARP_OFF | VIDEO_STATE_FFWD_ON, 0);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON, 0);
-#endif
}
}
else if (tape.recording)
else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */
{
tape.pause_before_death = TRUE;
-#if 1
DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
-#else
- DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
-#endif
}
else /* AUTO PAUSE -> NORMAL PLAY */
{
-#if 1
if (tape.warp_forward)
TapeStopWarpForward();
-#else
- tape.warp_forward = FALSE;
-#endif
+
tape.fast_forward = FALSE;
tape.pause_before_death = FALSE;
-#if 1
DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
-#else
- DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_OFF, 0);
-#endif
}
}
break;