char s[MAX_DATETIME_STRING_SIZE];
int year2 = value / 10000;
int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
- int month_index = (value / 100) % 100;
+ int month_index_raw = (value / 100) % 100;
+ int month_index = month_index_raw % 12; // prevent invalid index
int month = month_index + 1;
int day = value % 100;
// tape logging functions
// ============================================================================
+struct AutoPlayInfo
+{
+ LevelDirTree *leveldir;
+ boolean all_levelsets;
+ int last_level_nr;
+ int level_nr;
+ int num_levels_played;
+ int num_levels_solved;
+ int num_tapes_patched;
+ int num_tape_missing;
+ boolean level_failed[MAX_TAPES_PER_SET];
+ char *tape_filename;
+};
+
static char tape_patch_info[MAX_OUTPUT_LINESIZE];
+static void PrintTapeReplayHeader(struct AutoPlayInfo *autoplay)
+{
+ PrintLine("=", 79);
+
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ Print("Automatically fixing level tapes\n");
+ else if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ Print("Automatically uploading level tapes\n");
+ else
+ Print("Automatically playing level tapes\n");
+
+ PrintLine("-", 79);
+ Print("Level series identifier: '%s'\n", autoplay->leveldir->identifier);
+ Print("Level series name: '%s'\n", autoplay->leveldir->name);
+ Print("Level series author: '%s'\n", autoplay->leveldir->author);
+ Print("Number of levels: %d\n", autoplay->leveldir->levels);
+ PrintLine("=", 79);
+ Print("\n");
+
+ DrawInitTextItem(autoplay->leveldir->name);
+}
+
static void PrintTapeReplayProgress(boolean replay_finished)
{
static unsigned int counter_last = -1;
}
}
+static void PrintTapeReplaySummary(struct AutoPlayInfo *autoplay)
+{
+ char *autoplay_status =
+ (autoplay->num_levels_played == autoplay->num_levels_solved &&
+ autoplay->num_levels_played > 0 ? " OK " : "WARN");
+ int autoplay_percent =
+ (autoplay->num_levels_played ?
+ autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0);
+ int i;
+
+ Print("\n");
+ PrintLine("=", 79);
+ Print("Number of levels played: %d\n", autoplay->num_levels_played);
+ Print("Number of levels solved: %d (%d%%)\n", autoplay->num_levels_solved,
+ (autoplay->num_levels_played ?
+ autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0));
+ if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
+ Print("Number of tapes fixed: %d\n", autoplay->num_tapes_patched);
+ PrintLine("-", 79);
+ Print("Summary (for automatic parsing by scripts):\n");
+
+ if (autoplay->tape_filename)
+ {
+ Print("TAPEFILE [%s] '%s', %d, %d, %d",
+ autoplay_status,
+ autoplay->leveldir->identifier,
+ autoplay->last_level_nr,
+ game.score_final,
+ game.score_time_final);
+ }
+ else
+ {
+ Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
+ autoplay_status,
+ autoplay->leveldir->identifier,
+ autoplay->num_levels_solved,
+ autoplay->num_levels_played,
+ autoplay_percent);
+
+ if (autoplay->num_levels_played != autoplay->num_levels_solved)
+ {
+ Print(", FAILED:");
+ for (i = 0; i < MAX_TAPES_PER_SET; i++)
+ if (autoplay->level_failed[i])
+ Print(" %03d", i);
+ }
+ }
+
+ Print("\n");
+ PrintLine("=", 79);
+}
+
static FILE *tape_log_file;
static void OpenTapeLogfile(void)
tape.game_version = GAME_VERSION_ACTUAL;
tape.engine_version = level.game_version;
+ tape.property_bits = TAPE_PROPERTY_NONE;
+
TapeSetDateFromNow();
for (i = 0; i < MAX_PLAYERS; i++)
// set current delay (for last played move)
tape.pos[tape.counter].delay = tape.delay_played;
+ tape.property_bits |= TAPE_PROPERTY_REPLAYED;
+
// set current date
TapeSetDateFromNow();
tape.set_centered_player = FALSE;
}
+ if (GameFrameDelay != GAME_FRAME_DELAY)
+ tape.property_bits |= TAPE_PROPERTY_GAME_SPEED;
+
+ if (setup.small_game_graphics || SCR_FIELDX >= 2 * SCR_FIELDX_DEFAULT)
+ tape.property_bits |= TAPE_PROPERTY_SMALL_GRAPHICS;
+
if (!TapeAddAction(action))
TapeStopRecording();
}
if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
tape.single_step = FALSE;
+ if (tape.single_step)
+ tape.property_bits |= TAPE_PROPERTY_SINGLE_STEP;
+
+ if (tape.pausing)
+ tape.property_bits |= TAPE_PROPERTY_PAUSE_MODE;
+
DrawVideoDisplayCurrentState();
if (tape.deactivate_display)
if (game_status == GAME_MODE_PLAYING)
{
- if (setup.show_snapshot_buttons && CheckEngineSnapshotList())
+ if (setup.show_load_save_buttons &&
+ setup.show_undo_redo_buttons &&
+ CheckEngineSnapshotList())
{
if (tape.pausing)
MapUndoRedoButtons();
else if (!tape.single_step)
- UnmapUndoRedoButtons();
+ MapLoadSaveButtons();
}
ModifyPauseButtons();
return;
}
+ tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
+
if (SaveTapeChecked(tape.level_nr))
SaveEngineSnapshotSingle();
}
TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
tape.quick_resume = TRUE;
+ tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
}
else // this should not happen (basically checked above)
{
// tape autoplay functions
// ----------------------------------------------------------------------------
-void AutoPlayTapes(void)
+static TreeInfo *getNextValidAutoPlayEntry(TreeInfo *node)
{
- static LevelDirTree *autoplay_leveldir = NULL;
- static boolean autoplay_initialized = FALSE;
- static int autoplay_last_level_nr = -1;
- static int autoplay_level_nr = -1;
- static int num_levels_played = 0;
- static int num_levels_solved = 0;
- static int num_tapes_patched = 0;
- static int num_tape_missing = 0;
- static boolean level_failed[MAX_TAPES_PER_SET];
- static char *tape_filename = NULL;
+ node = getNextValidTreeInfoEntry(node);
+
+ while (node && node->is_copy)
+ node = getNextValidTreeInfoEntry(node);
+
+ return node;
+}
+
+static TreeInfo *getFirstValidAutoPlayEntry(TreeInfo *node)
+{
+ node = getFirstValidTreeInfoEntry(node);
+
+ if (node && node->is_copy)
+ return getNextValidAutoPlayEntry(node);
+
+ return node;
+}
+
+static void AutoPlayTapes_SetScoreEntry(int score, int time)
+{
+ // set unique basename for score tape (for uploading to score server)
+ strcpy(tape.score_tape_basename, getScoreTapeBasename(setup.player_name));
+
+ // store score in first score entry
+ scores.last_added = 0;
+
+ struct ScoreEntry *entry = &scores.entry[scores.last_added];
+
+ strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN);
+ strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN);
+
+ entry->score = score;
+ entry->time = time;
+
+ PrintNoLog("- uploading score tape to score server ... ");
+
+ server_scores.uploaded = FALSE;
+}
+
+static boolean AutoPlayTapes_WaitForUpload(void)
+{
+ unsigned int upload_delay = 0;
+ unsigned int upload_delay_value = 10000;
+
+ ResetDelayCounter(&upload_delay);
+
+ // wait for score tape to be successfully uploaded (and fail on timeout)
+ while (!server_scores.uploaded)
+ {
+ if (DelayReached(&upload_delay, upload_delay_value))
+ {
+ PrintNoLog("\r");
+ Print("- uploading score tape to score server - TIMEOUT.\n");
+
+ if (program.headless)
+ Fail("cannot upload score tape to score server");
+
+ return FALSE;
+ }
+
+ UPDATE_BUSY_STATE();
+
+ Delay(20);
+ }
+
+ PrintNoLog("\r");
+ Print("- uploading score tape to score server - uploaded.\n");
+
+ return TRUE;
+}
+
+static int AutoPlayTapesExt(boolean initialize)
+{
+ static struct AutoPlayInfo autoplay;
+ static int num_tapes = 0;
static int patch_nr = 0;
static char *patch_name[] =
{
-1
};
+ LevelDirTree *leveldir_current_last = leveldir_current;
+ boolean init_level_set = FALSE;
+ int level_nr_last = level_nr;
int i;
- if (autoplay_initialized)
+ if (!initialize)
{
if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
{
SaveTapeToFilename(filename);
tape.auto_play_level_fixed = TRUE;
- num_tapes_patched++;
+ autoplay.num_tapes_patched++;
}
// continue with next tape
if (global.autoplay_mode == AUTOPLAY_MODE_SAVE &&
tape.auto_play_level_solved)
{
- // set unique basename for score tape (for uploading to score server)
- strcpy(tape.score_tape_basename, getScoreTapeBasename(setup.player_name));
-
- // store score in first score entry
- scores.last_added = 0;
-
- struct ScoreEntry *entry = &scores.entry[scores.last_added];
-
- strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN);
- strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN);
-
- entry->score = game.score_final;
- entry->time = game.score_time_final;
+ AutoPlayTapes_SetScoreEntry(game.score_final, game.score_time_final);
if (leveldir_current)
{
tape.level_nr = level_nr;
}
- PrintNoLog("- uploading score tape to score server ... ");
-
- server_scores.uploaded = FALSE;
+ // save score tape to upload to server; may be required for some reasons:
+ // * level set identifier in solution tapes may differ from level set
+ // * level set identifier is missing (old-style tape without INFO chunk)
+ // * solution tape may have native format (like Supaplex solution files)
- // temporarily save score tape (as the tape filename is unknown here)
SaveScoreTape(level_nr);
- SaveServerScore(level_nr);
-
- unsigned int upload_delay = 0;
- unsigned int upload_delay_value = 10000;
-
- ResetDelayCounter(&upload_delay);
-
- // wait for score tape to be successfully uploaded (and fail on timeout)
- while (!server_scores.uploaded)
- {
- if (DelayReached(&upload_delay, upload_delay_value))
- {
- PrintNoLog("\r");
- Print("- uploading score tape to score server - TIMEOUT.\n");
-
- Fail("cannot upload score tape to score server");
- }
+ SaveServerScore(level_nr, TRUE);
- Delay(20);
- }
-
- PrintNoLog("\r");
- Print("- uploading score tape to score server - uploaded.\n");
+ AutoPlayTapes_WaitForUpload();
}
if (patch_nr == 0)
- num_levels_played++;
+ autoplay.num_levels_played++;
if (tape.auto_play_level_solved)
- num_levels_solved++;
+ autoplay.num_levels_solved++;
if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
- level_failed[level_nr] = !tape.auto_play_level_solved;
+ autoplay.level_failed[level_nr] = !tape.auto_play_level_solved;
}
else
{
- DrawCompleteVideoDisplay();
+ if (strEqual(global.autoplay_leveldir, "ALL"))
+ {
+ autoplay.all_levelsets = TRUE;
+
+ // tape mass-uploading only allowed for private tapes
+ if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ options.mytapes = TRUE;
+ }
- audio.sound_enabled = FALSE;
- setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
+ if ((global.autoplay_mode == AUTOPLAY_MODE_SAVE ||
+ global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) &&
+ !options.mytapes &&
+ options.player_name == NULL)
+ {
+ Fail("specify player name when uploading solution tapes");
+ }
+
+ if (global.autoplay_mode != AUTOPLAY_MODE_UPLOAD)
+ DrawCompleteVideoDisplay();
+
+ if (program.headless)
+ {
+ audio.sound_enabled = FALSE;
+ setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
+ }
if (strSuffix(global.autoplay_leveldir, ".tape"))
{
- tape_filename = global.autoplay_leveldir;
+ autoplay.tape_filename = global.autoplay_leveldir;
- LoadTapeFromFilename(tape_filename);
+ if (!fileExists(autoplay.tape_filename))
+ Fail("tape file '%s' does not exist", autoplay.tape_filename);
- global.autoplay_leveldir = tape.level_identifier;
+ LoadTapeFromFilename(autoplay.tape_filename);
- if (tape.level_nr >= 0 && tape.level_nr < MAX_TAPES_PER_SET)
- global.autoplay_level[tape.level_nr] = TRUE;
+ if (tape.no_valid_file)
+ Fail("cannot load tape file '%s'", autoplay.tape_filename);
- global.autoplay_all = FALSE;
- }
+ if (tape.no_info_chunk && !options.identifier)
+ Fail("cannot get levelset from tape file '%s'", autoplay.tape_filename);
- autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
- global.autoplay_leveldir);
+ if (tape.no_info_chunk && !options.level_nr)
+ Fail("cannot get level nr from tape file '%s'", autoplay.tape_filename);
- if (autoplay_leveldir == NULL)
- Fail("no such level identifier: '%s'", global.autoplay_leveldir);
+ global.autoplay_leveldir = tape.level_identifier;
- leveldir_current = autoplay_leveldir;
+ if (options.identifier != NULL)
+ global.autoplay_leveldir = options.identifier;
- if (autoplay_leveldir->first_level < 0)
- autoplay_leveldir->first_level = 0;
- if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
- autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
+ if (options.level_nr != NULL)
+ tape.level_nr = atoi(options.level_nr);
- autoplay_level_nr = autoplay_leveldir->first_level;
+ if (tape.level_nr >= 0 && tape.level_nr < MAX_TAPES_PER_SET)
+ global.autoplay_level[tape.level_nr] = TRUE;
- PrintLine("=", 79);
- if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
- Print("Automatically fixing level tapes\n");
+ global.autoplay_all = FALSE;
+ }
+
+ if (autoplay.all_levelsets)
+ {
+ // start auto-playing first level set
+ autoplay.leveldir = getFirstValidAutoPlayEntry(leveldir_first);
+ }
else
- Print("Automatically playing level tapes\n");
- PrintLine("-", 79);
- Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
- Print("Level series name: '%s'\n", autoplay_leveldir->name);
- Print("Level series author: '%s'\n", autoplay_leveldir->author);
- Print("Number of levels: %d\n", autoplay_leveldir->levels);
- PrintLine("=", 79);
- Print("\n");
+ {
+ // auto-play selected level set
+ autoplay.leveldir = getTreeInfoFromIdentifier(leveldir_first,
+ global.autoplay_leveldir);
+ }
- for (i = 0; i < MAX_TAPES_PER_SET; i++)
- level_failed[i] = FALSE;
+ if (autoplay.leveldir == NULL)
+ Fail("no such level identifier: '%s'", global.autoplay_leveldir);
// only private tapes may be modified
if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
options.mytapes = TRUE;
- autoplay_initialized = TRUE;
+ // set timestamp for batch tape upload
+ global.autoplay_time = time(NULL);
+
+ num_tapes = 0;
+
+ init_level_set = TRUE;
}
while (1)
{
+ if (init_level_set)
+ {
+ leveldir_current = autoplay.leveldir;
+
+ if (autoplay.leveldir->first_level < 0)
+ autoplay.leveldir->first_level = 0;
+ if (autoplay.leveldir->last_level >= MAX_TAPES_PER_SET)
+ autoplay.leveldir->last_level = MAX_TAPES_PER_SET - 1;
+
+ autoplay.level_nr = autoplay.leveldir->first_level;
+
+ autoplay.num_levels_played = 0;
+ autoplay.num_levels_solved = 0;
+ autoplay.num_tapes_patched = 0;
+ autoplay.num_tape_missing = 0;
+
+ for (i = 0; i < MAX_TAPES_PER_SET; i++)
+ autoplay.level_failed[i] = FALSE;
+
+ PrintTapeReplayHeader(&autoplay);
+
+ init_level_set = FALSE;
+ }
+
if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
- level_nr = autoplay_level_nr++;
+ level_nr = autoplay.level_nr++;
- if (level_nr > autoplay_leveldir->last_level)
- break;
+ UPDATE_BUSY_STATE();
+
+ // check if all tapes for this level set have been processed
+ if (level_nr > autoplay.leveldir->last_level)
+ {
+ PrintTapeReplaySummary(&autoplay);
+
+ if (!autoplay.all_levelsets)
+ break;
+
+ // continue with next level set
+ autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
+
+ // all level sets processed
+ if (autoplay.leveldir == NULL)
+ break;
+
+ init_level_set = TRUE;
+
+ continue;
+ }
// set patch info (required for progress output)
strcpy(tape_patch_info, "");
if (!global.autoplay_all && !global.autoplay_level[level_nr])
continue;
+ char *tape_filename = (autoplay.tape_filename ? autoplay.tape_filename :
+ options.mytapes ? getTapeFilename(level_nr) :
+ getSolutionTapeFilename(level_nr));
+
+ // speed things up in case of missing tapes (by skipping loading level)
+ if (!fileExists(tape_filename))
+ {
+ autoplay.num_tape_missing++;
+
+ Print("Tape %03d: (no tape found)\n", level_nr);
+
+ continue;
+ }
+
TapeErase();
+ TapeRewind(); // needed to reset "tape.auto_play_level_solved"
LoadLevel(level_nr);
continue;
#endif
- if (tape_filename)
- LoadTapeFromFilename(tape_filename);
+ if (autoplay.tape_filename)
+ LoadTapeFromFilename(autoplay.tape_filename);
else if (options.mytapes)
LoadTape(level_nr);
else
if (tape.no_valid_file)
{
- num_tape_missing++;
+ autoplay.num_tape_missing++;
- Print("Tape %03d: (no tape found)\n", level_nr);
+ Print("Tape %03d: (invalid tape)\n", level_nr);
continue;
}
}
}
+ num_tapes++;
+
+ if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ {
+ boolean use_temporary_tape_file = FALSE;
+
+ Print("Tape %03d:\n", level_nr);
+
+ AutoPlayTapes_SetScoreEntry(0, 0);
+
+ if (autoplay.tape_filename == NULL)
+ {
+ autoplay.tape_filename = (options.mytapes ? getTapeFilename(level_nr) :
+ getDefaultSolutionTapeFilename(level_nr));
+
+ if (!fileExists(autoplay.tape_filename))
+ {
+ // non-standard or incorrect solution tape -- save to temporary file
+ autoplay.tape_filename = getTemporaryTapeFilename();
+
+ SaveTapeToFilename(autoplay.tape_filename);
+
+ use_temporary_tape_file = TRUE;
+ }
+ }
+
+ SaveServerScoreFromFile(level_nr, TRUE, autoplay.tape_filename);
+
+ boolean success = AutoPlayTapes_WaitForUpload();
+
+ if (use_temporary_tape_file)
+ unlink(autoplay.tape_filename);
+
+ // required for uploading multiple tapes
+ autoplay.tape_filename = NULL;
+
+ if (!success)
+ {
+ num_tapes = -1;
+
+ break;
+ }
+
+ continue;
+ }
+
InitCounter();
if (options.tape_log_filename != NULL)
TapeStartGamePlaying();
TapeStartWarpForward(global.autoplay_mode);
- autoplay_last_level_nr = level_nr;
+ autoplay.last_level_nr = level_nr;
- return;
+ return num_tapes;
}
- char *autoplay_status = (num_levels_played == num_levels_solved &&
- num_levels_played > 0 ? " OK " : "WARN");
- int autoplay_percent = (num_levels_played ?
- num_levels_solved * 100 / num_levels_played : 0);
+ if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
+ {
+ Print("\n");
+ PrintLine("=", 79);
- Print("\n");
- PrintLine("=", 79);
- Print("Number of levels played: %d\n", num_levels_played);
- Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
- (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
- if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
- Print("Number of tapes fixed: %d\n", num_tapes_patched);
- PrintLine("-", 79);
- Print("Summary (for automatic parsing by scripts):\n");
+ if (num_tapes >= 0)
+ Print("SUMMARY: %d tapes uploaded.\n", num_tapes);
+ else
+ Print("SUMMARY: Uploading tapes failed.\n");
- if (tape_filename)
- {
- Print("TAPEFILE [%s] '%s', %d, %d, %d",
- autoplay_status,
- autoplay_leveldir->identifier,
- autoplay_last_level_nr,
- game.score_final,
- game.score_time_final);
+ PrintLine("=", 79);
}
- else
- {
- Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
- autoplay_status,
- autoplay_leveldir->identifier,
- num_levels_solved,
- num_levels_played,
- autoplay_percent);
- if (num_levels_played != num_levels_solved)
- {
- Print(", FAILED:");
- for (i = 0; i < MAX_TAPES_PER_SET; i++)
- if (level_failed[i])
- Print(" %03d", i);
- }
- }
+ // clear timestamp for batch tape upload (required after interactive upload)
+ global.autoplay_time = 0;
- Print("\n");
- PrintLine("=", 79);
+ // exit if running headless or if visually auto-playing tapes
+ if (program.headless || global.autoplay_mode != AUTOPLAY_MODE_UPLOAD)
+ CloseAllAndExit(0);
- CloseAllAndExit(0);
+ // when running interactively, restore last selected level set and number
+ leveldir_current = leveldir_current_last;
+ level_nr = level_nr_last;
+
+ return num_tapes;
+}
+
+int AutoPlayTapes(void)
+{
+ return AutoPlayTapesExt(TRUE);
+}
+
+int AutoPlayTapesContinue(void)
+{
+ return AutoPlayTapesExt(FALSE);
}