-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
-*----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* tape.c *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// tape.c
+// ============================================================================
#include "libgame/libgame.h"
#include "tools.h"
#include "files.h"
#include "network.h"
-#include "cartoons.h"
+#include "anim.h"
-/* tape button identifiers */
-#define TAPE_CTRL_ID_EJECT 0
-#define TAPE_CTRL_ID_INDEX 1
-#define TAPE_CTRL_ID_STOP 2
-#define TAPE_CTRL_ID_PAUSE 3
-#define TAPE_CTRL_ID_RECORD 4
-#define TAPE_CTRL_ID_PLAY 5
+#define DEBUG_TAPE_WHEN_PLAYING FALSE
-#define NUM_TAPE_BUTTONS 6
+// tape button identifiers
+#define TAPE_CTRL_ID_EJECT 0
+#define TAPE_CTRL_ID_EXTRA 1
+#define TAPE_CTRL_ID_STOP 2
+#define TAPE_CTRL_ID_PAUSE 3
+#define TAPE_CTRL_ID_RECORD 4
+#define TAPE_CTRL_ID_PLAY 5
+#define TAPE_CTRL_ID_INSERT_SOLUTION 6
+#define TAPE_CTRL_ID_PLAY_SOLUTION 7
-/* values for tape handling */
+#define NUM_TAPE_BUTTONS 8
+
+// values for tape handling
#define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
-/* forward declaration for internal use */
+// forward declaration for internal use
static void HandleTapeButtons(struct GadgetInfo *);
-static void TapeStopIndexSearch();
+static void TapeStopWarpForward(void);
+static float GetTapeLengthSecondsFloat(void);
static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
-/* ========================================================================= */
-/* video tape definitions */
-/* ========================================================================= */
-
-/* some positions in the video tape control window */
-#define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS)
-#define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS)
-#define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE)
-#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS + 2)
-#define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS + 14)
-#define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_DATE_YSIZE 16
-#define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_LABEL_XSIZE 20
-#define VIDEO_REC_LABEL_YSIZE 12
-#define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 20)
-#define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_REC_SYMBOL_XSIZE 16
-#define VIDEO_REC_SYMBOL_YSIZE 16
-#define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS + 65)
-#define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_LABEL_XSIZE 22
-#define VIDEO_PLAY_LABEL_YSIZE 12
-#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 52)
-#define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PLAY_SYMBOL_XSIZE 11
-#define VIDEO_PLAY_SYMBOL_YSIZE 13
-#define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS + 20)
-#define VIDEO_PAUSE_LABEL_XSIZE 35
-#define VIDEO_PAUSE_LABEL_YSIZE 8
-#define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 35)
-#define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
-#define VIDEO_PAUSE_SYMBOL_XSIZE 17
-#define VIDEO_PAUSE_SYMBOL_YSIZE 13
-#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS + 39)
-#define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS + 14)
-#define VIDEO_TIME_XSIZE 50
-#define VIDEO_TIME_YSIZE 16
-
-/* special */
-#define VIDEO_PBEND_LABEL_XPOS 5
-#define VIDEO_PBEND_LABEL_YPOS 220
-#define VIDEO_PBEND_LABEL_XSIZE 35
-#define VIDEO_PBEND_LABEL_YSIZE 30
-
-#define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
- VIDEO_STATE_REC_OFF | \
- VIDEO_STATE_PAUSE_OFF | \
- VIDEO_STATE_FFWD_OFF | \
- VIDEO_STATE_PBEND_OFF | \
- VIDEO_STATE_DATE_OFF | \
- VIDEO_STATE_TIME_OFF)
-#define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
- VIDEO_PRESS_REC_OFF | \
- VIDEO_PRESS_PAUSE_OFF | \
- VIDEO_PRESS_STOP_OFF | \
- VIDEO_PRESS_EJECT_OFF)
-#define VIDEO_ALL_OFF (VIDEO_STATE_OFF | VIDEO_PRESS_OFF)
-
-#define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
- VIDEO_STATE_REC_ON | \
- VIDEO_STATE_PAUSE_ON | \
- VIDEO_STATE_FFWD_ON | \
- VIDEO_STATE_PBEND_ON | \
- VIDEO_STATE_DATE_ON | \
- VIDEO_STATE_TIME_ON)
-#define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
- VIDEO_PRESS_REC_ON | \
- VIDEO_PRESS_PAUSE_ON | \
- VIDEO_PRESS_STOP_ON | \
- VIDEO_PRESS_EJECT_ON)
-#define VIDEO_ALL_ON (VIDEO_STATE_ON | VIDEO_PRESS_ON)
-
-#define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
-#define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
-#define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
-
-
-/* ========================================================================= */
-/* video display functions */
-/* ========================================================================= */
-
-void DrawVideoDisplay(unsigned long state, unsigned long value)
+// ============================================================================
+// video tape definitions
+// ============================================================================
+
+#define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
+ VIDEO_STATE_TIME_OFF | \
+ VIDEO_STATE_FRAME_OFF)
+#define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
+ VIDEO_STATE_REC_OFF | \
+ VIDEO_STATE_PAUSE_OFF | \
+ VIDEO_STATE_FFWD_OFF | \
+ VIDEO_STATE_WARP_OFF | \
+ VIDEO_STATE_WARP2_OFF | \
+ VIDEO_STATE_PBEND_OFF | \
+ VIDEO_STATE_1STEP_OFF)
+#define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
+ VIDEO_PRESS_REC_OFF | \
+ VIDEO_PRESS_PAUSE_OFF | \
+ VIDEO_PRESS_STOP_OFF | \
+ VIDEO_PRESS_EJECT_OFF)
+#define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
+ VIDEO_STATE_OFF | \
+ VIDEO_PRESS_OFF)
+
+#define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
+ VIDEO_STATE_TIME_ON | \
+ VIDEO_STATE_FRAME_ON)
+#define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
+ VIDEO_STATE_REC_ON | \
+ VIDEO_STATE_PAUSE_ON | \
+ VIDEO_STATE_FFWD_ON | \
+ VIDEO_STATE_WARP_ON | \
+ VIDEO_STATE_WARP2_ON | \
+ VIDEO_STATE_PBEND_ON | \
+ VIDEO_STATE_1STEP_ON)
+#define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
+ VIDEO_PRESS_REC_ON | \
+ VIDEO_PRESS_PAUSE_ON | \
+ VIDEO_PRESS_STOP_ON | \
+ VIDEO_PRESS_EJECT_ON)
+#define VIDEO_ALL_ON (VIDEO_INFO_ON | \
+ VIDEO_STATE_ON | \
+ VIDEO_PRESS_ON)
+
+#define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
+#define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
+#define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
+#define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
+
+#define NUM_TAPE_FUNCTIONS 11
+#define NUM_TAPE_FUNCTION_PARTS 2
+#define NUM_TAPE_FUNCTION_STATES 2
+
+
+// ============================================================================
+// video display functions
+// ============================================================================
+
+static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
{
- int i;
- int part_label = 0, part_symbol = 1;
- int xpos = 0, ypos = 1, xsize = 2, ysize = 3;
- static char *monatsname[12] =
- {
- "JAN", "FEB", "MAR", "APR", "MAY", "JUN",
- "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"
- };
- static int video_pos[5][2][4] =
- {
- {{ VIDEO_PLAY_LABEL_XPOS, VIDEO_PLAY_LABEL_YPOS,
- VIDEO_PLAY_LABEL_XSIZE,VIDEO_PLAY_LABEL_YSIZE },
- { VIDEO_PLAY_SYMBOL_XPOS, VIDEO_PLAY_SYMBOL_YPOS,
- VIDEO_PLAY_SYMBOL_XSIZE,VIDEO_PLAY_SYMBOL_YSIZE }},
-
- {{ VIDEO_REC_LABEL_XPOS, VIDEO_REC_LABEL_YPOS,
- VIDEO_REC_LABEL_XSIZE,VIDEO_REC_LABEL_YSIZE },
- { VIDEO_REC_SYMBOL_XPOS, VIDEO_REC_SYMBOL_YPOS,
- VIDEO_REC_SYMBOL_XSIZE,VIDEO_REC_SYMBOL_YSIZE }},
-
- {{ VIDEO_PAUSE_LABEL_XPOS, VIDEO_PAUSE_LABEL_YPOS,
- VIDEO_PAUSE_LABEL_XSIZE,VIDEO_PAUSE_LABEL_YSIZE },
- { VIDEO_PAUSE_SYMBOL_XPOS, VIDEO_PAUSE_SYMBOL_YPOS,
- VIDEO_PAUSE_SYMBOL_XSIZE,VIDEO_PAUSE_SYMBOL_YSIZE }},
-
- {{ VIDEO_DATE_LABEL_XPOS, VIDEO_DATE_LABEL_YPOS,
- VIDEO_DATE_LABEL_XSIZE,VIDEO_DATE_LABEL_YSIZE },
- { VIDEO_DATE_XPOS, VIDEO_DATE_YPOS,
- VIDEO_DATE_XSIZE,VIDEO_DATE_YSIZE }},
-
- {{ 0,0,
- 0,0 },
- { VIDEO_TIME_XPOS, VIDEO_TIME_YPOS,
- VIDEO_TIME_XSIZE,VIDEO_TIME_YSIZE }}
- };
+ int i, j, k;
- if (state & VIDEO_STATE_PBEND_OFF)
+ static struct
{
- int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
-
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_REC_LABEL_XPOS,
- cy + VIDEO_REC_LABEL_YPOS,
- VIDEO_PBEND_LABEL_XSIZE,
- VIDEO_PBEND_LABEL_YSIZE,
- VX + VIDEO_REC_LABEL_XPOS,
- VY + VIDEO_REC_LABEL_YPOS);
+ int graphic;
+ struct XY *pos;
}
+ video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
+ {
+ {
+ { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
+ { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
+ { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
+ { -1, NULL },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
+ { -1, NULL },
+ },
+ {
+ // (no label for displaying optional frame)
+ { -1, NULL },
+ { -1, NULL },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
+ { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
+ { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
+ { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
+ },
+ {
+ { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
+ { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
+ },
+ };
- for (i = 0; i < 10; i++)
+ for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
{
- if (state & (1<<i))
+ for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
{
- int pos = i/2, cx, cy = DOOR_GFX_PAGEY2;
+ for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
+ {
+ int graphic = video_pos[i][j].graphic;
+ struct XY *pos = video_pos[i][j].pos;
- if (i%2) /* i ungerade => STATE_ON / PRESS_OFF */
- cx = DOOR_GFX_PAGEX4;
- else
- cx = DOOR_GFX_PAGEX3; /* i gerade => STATE_OFF / PRESS_ON */
-
- if (video_pos[pos][part_label][0] && value != VIDEO_DISPLAY_SYMBOL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + video_pos[pos][part_label][xpos],
- cy + video_pos[pos][part_label][ypos],
- video_pos[pos][part_label][xsize],
- video_pos[pos][part_label][ysize],
- VX + video_pos[pos][part_label][xpos],
- VY + video_pos[pos][part_label][ypos]);
- if (video_pos[pos][part_symbol][0] && value != VIDEO_DISPLAY_LABEL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + video_pos[pos][part_symbol][xpos],
- cy + video_pos[pos][part_symbol][ypos],
- video_pos[pos][part_symbol][xsize],
- video_pos[pos][part_symbol][ysize],
- VX + video_pos[pos][part_symbol][xpos],
- VY + video_pos[pos][part_symbol][ypos]);
+ if (graphic == -1 ||
+ pos->x == -1 ||
+ pos->y == -1)
+ continue;
+
+ if (state & (1 << (i * 2 + k)))
+ {
+ struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
+ struct GraphicInfo *gfx = &graphic_info[graphic];
+ Bitmap *gd_bitmap;
+ int gd_x, gd_y;
+ int skip_value =
+ (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
+
+ if (value == skip_value)
+ continue;
+
+ if (k == 1) // on
+ {
+ gd_bitmap = gfx->bitmap;
+ gd_x = gfx->src_x;
+ gd_y = gfx->src_y;
+ }
+ else // off
+ {
+ gd_bitmap = gfx_bg->bitmap;
+ gd_x = gfx_bg->src_x + pos->x;
+ gd_y = gfx_bg->src_y + pos->y;
+ }
+
+ // some tape graphics may be undefined -- only draw if defined
+ if (gd_bitmap != NULL)
+ BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
+ VX + pos->x, VY + pos->y);
+
+ redraw_mask |= REDRAW_DOOR_2;
+ }
+ }
}
}
+}
+
- if (state & VIDEO_STATE_FFWD_ON)
+#define DATETIME_NONE (0)
+
+#define DATETIME_DATE_YYYY (1 << 0)
+#define DATETIME_DATE_YY (1 << 1)
+#define DATETIME_DATE_MON (1 << 2)
+#define DATETIME_DATE_MM (1 << 3)
+#define DATETIME_DATE_DD (1 << 4)
+
+#define DATETIME_TIME_HH (1 << 5)
+#define DATETIME_TIME_MIN (1 << 6)
+#define DATETIME_TIME_MM (1 << 7)
+#define DATETIME_TIME_SS (1 << 8)
+
+#define DATETIME_FRAME (1 << 9)
+
+#define DATETIME_XOFFSET_1 (1 << 10)
+#define DATETIME_XOFFSET_2 (1 << 11)
+
+#define DATETIME_DATE (DATETIME_DATE_YYYY | \
+ DATETIME_DATE_YY | \
+ DATETIME_DATE_MON | \
+ DATETIME_DATE_MM | \
+ DATETIME_DATE_DD)
+
+#define DATETIME_TIME (DATETIME_TIME_HH | \
+ DATETIME_TIME_MIN | \
+ DATETIME_TIME_MM | \
+ DATETIME_TIME_SS)
+
+#define MAX_DATETIME_STRING_SIZE 32
+
+static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
+{
+ int i;
+
+ static char *month_shortnames[] =
{
- int cx = DOOR_GFX_PAGEX4, cy = DOOR_GFX_PAGEY2;
-
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_PLAY_SYMBOL_XPOS,
- cy + VIDEO_PLAY_SYMBOL_YPOS,
- VIDEO_PLAY_SYMBOL_XSIZE - 2,
- VIDEO_PLAY_SYMBOL_YSIZE,
- VX + VIDEO_PLAY_SYMBOL_XPOS - 9,
- VY + VIDEO_PLAY_SYMBOL_YPOS);
- }
+ "JAN",
+ "FEB",
+ "MAR",
+ "APR",
+ "MAY",
+ "JUN",
+ "JUL",
+ "AUG",
+ "SEP",
+ "OCT",
+ "NOV",
+ "DEC"
+ };
- if (state & VIDEO_STATE_PBEND_ON)
+ static struct
{
- int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
-
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_PBEND_LABEL_XPOS,
- cy + VIDEO_PBEND_LABEL_YPOS,
- VIDEO_PBEND_LABEL_XSIZE,
- VIDEO_PBEND_LABEL_YSIZE,
- VX + VIDEO_REC_LABEL_XPOS,
- VY + VIDEO_REC_LABEL_YPOS);
+ struct TextPosInfo *pos;
+ int type;
}
+ datetime_info[] =
+ {
+ { &tape.text.date, DATETIME_DATE_DD },
+ { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
+ { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
+ { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
+ { &tape.text.date_yy, DATETIME_DATE_YY },
+ { &tape.text.date_mon, DATETIME_DATE_MON },
+ { &tape.text.date_mm, DATETIME_DATE_MM },
+ { &tape.text.date_dd, DATETIME_DATE_DD },
+
+ { &tape.text.time, DATETIME_TIME_MIN },
+ { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
+ { &tape.text.time_hh, DATETIME_TIME_HH },
+ { &tape.text.time_mm, DATETIME_TIME_MM },
+ { &tape.text.time_ss, DATETIME_TIME_SS },
+
+ { &tape.text.frame, DATETIME_FRAME },
+
+ { NULL, DATETIME_NONE },
+ };
- if (state & VIDEO_STATE_DATE_ON)
+ for (i = 0; datetime_info[i].pos != NULL; i++)
{
- int tag = value % 100;
- int monat = (value/100) % 100;
- int jahr = (value/10000);
-
- DrawText(VX + VIDEO_DATE_XPOS, VY + VIDEO_DATE_YPOS,
- int2str(tag, 2), FONT_TAPE_RECORDER);
- DrawText(VX + VIDEO_DATE_XPOS + 27, VY + VIDEO_DATE_YPOS,
- monatsname[monat], FONT_TAPE_RECORDER);
- DrawText(VX + VIDEO_DATE_XPOS + 64, VY + VIDEO_DATE_YPOS,
- int2str(jahr, 2), FONT_TAPE_RECORDER);
+ struct TextPosInfo *pos = datetime_info[i].pos;
+ int type = datetime_info[i].type;
+ int xpos, ypos;
+
+ if (pos->x == -1 &&
+ pos->y == -1)
+ continue;
+
+ xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
+ type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
+ ypos = VY + pos->y;
+
+ if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
+ {
+ char s[MAX_DATETIME_STRING_SIZE];
+ int year2 = value / 10000;
+ int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
+ int month_index = (value / 100) % 100;
+ int month = month_index + 1;
+ int day = value % 100;
+
+ strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
+ type & DATETIME_DATE_YY ? int2str(year2, 2) :
+ type & DATETIME_DATE_MON ? month_shortnames[month_index] :
+ type & DATETIME_DATE_MM ? int2str(month, 2) :
+ type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
+
+ DrawText(xpos, ypos, s, pos->font);
+ }
+ else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
+ {
+ char s[MAX_DATETIME_STRING_SIZE];
+ int hh = (value / 3600) % 100;
+ int min = value / 60;
+ int mm = (value / 60) % 60;
+ int ss = value % 60;
+
+ strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
+ type & DATETIME_TIME_MIN ? int2str(min, 2) :
+ type & DATETIME_TIME_MM ? int2str(mm, 2) :
+ type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
+
+ DrawText(xpos, ypos, s, pos->font);
+ }
+ else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
+ {
+ DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
+ }
}
+}
+
+void DrawVideoDisplay(unsigned int state, unsigned int value)
+{
+ DrawVideoDisplay_Graphics(state, value);
+ DrawVideoDisplay_DateTime(state, value);
+}
+
+static void DrawVideoDisplayLabel(unsigned int state)
+{
+ DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
+}
+
+static void DrawVideoDisplaySymbol(unsigned int state)
+{
+ DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
+}
+
+static void DrawVideoDisplayCurrentState(void)
+{
+ int state = 0;
+
+ DrawVideoDisplay(VIDEO_STATE_OFF, 0);
- if (state & VIDEO_STATE_TIME_ON)
+ if (tape.pausing)
+ state |= VIDEO_STATE_PAUSE_ON;
+
+ if (tape.recording)
{
- int min = value / 60;
- int sec = value % 60;
+ state |= VIDEO_STATE_REC_ON;
- DrawText(VX + VIDEO_TIME_XPOS, VY + VIDEO_TIME_YPOS,
- int2str(min, 2), FONT_TAPE_RECORDER);
- DrawText(VX + VIDEO_TIME_XPOS + 27, VY + VIDEO_TIME_YPOS,
- int2str(sec, 2), FONT_TAPE_RECORDER);
+ if (tape.single_step)
+ state |= VIDEO_STATE_1STEP_ON;
}
+ else if (tape.playing)
+ {
+ state |= VIDEO_STATE_PLAY_ON;
- if (state & VIDEO_STATE_DATE)
- redraw_mask |= REDRAW_VIDEO_1;
- if ((state & ~VIDEO_STATE_DATE) & VIDEO_STATE)
- redraw_mask |= REDRAW_VIDEO_2;
- if (state & VIDEO_PRESS)
- redraw_mask |= REDRAW_VIDEO_3;
+ if (!tape.pausing)
+ {
+ if (tape.deactivate_display)
+ state |= VIDEO_STATE_WARP2_ON;
+ else if (tape.warp_forward)
+ state |= VIDEO_STATE_WARP_ON;
+ else if (tape.fast_forward)
+ state |= VIDEO_STATE_FFWD_ON;
+
+ if (tape.pause_before_end)
+ state |= VIDEO_STATE_PBEND_ON;
+ }
+ }
+
+ // draw labels and symbols separately to prevent labels overlapping symbols
+ DrawVideoDisplayLabel(state);
+ DrawVideoDisplaySymbol(state);
}
-void DrawCompleteVideoDisplay()
+void DrawCompleteVideoDisplay(void)
{
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- DOOR_GFX_PAGEX3, DOOR_GFX_PAGEY2,
+ struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
+
+ // draw tape background
+ BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- DOOR_GFX_PAGEX4 + VIDEO_CONTROL_XPOS,
- DOOR_GFX_PAGEY2 + VIDEO_CONTROL_YPOS,
- VIDEO_CONTROL_XSIZE, VIDEO_CONTROL_YSIZE,
- gfx.vx + VIDEO_CONTROL_XPOS, gfx.vy + VIDEO_CONTROL_YPOS);
+
+ // draw tape buttons (forced)
+ RedrawOrRemapTapeButtons();
DrawVideoDisplay(VIDEO_ALL_OFF, 0);
- if (tape.date && tape.length)
+
+ if (tape.recording)
+ {
+ DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+ DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
+
+ if (tape.pausing)
+ DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
+ }
+ else if (tape.playing)
+ {
+ DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+ DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
+
+ if (tape.pausing)
+ DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
+ }
+ else if (tape.date && tape.length)
{
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
+ }
+
+ BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
+ 0, 0);
+}
+
+void TapeDeactivateDisplayOn(void)
+{
+ SetDrawDeactivationMask(REDRAW_FIELD);
+ audio.sound_deactivated = TRUE;
+}
+
+void TapeDeactivateDisplayOff(boolean redraw_display)
+{
+ SetDrawDeactivationMask(REDRAW_NONE);
+ audio.sound_deactivated = FALSE;
+
+ if (redraw_display)
+ {
+ RedrawPlayfield();
+ DrawGameDoorValues();
+ }
+}
+
+
+// ============================================================================
+// tape logging functions
+// ============================================================================
+
+static void PrintTapeReplayProgress(boolean replay_finished)
+{
+ static unsigned int counter_last = -1;
+ unsigned int counter = Counter();
+ unsigned int counter_seconds = counter / 1000;
+
+ if (!replay_finished)
+ {
+ unsigned int counter_delay = 50;
+
+ if (counter > counter_last + counter_delay)
+ {
+ PrintNoLog("\r");
+ PrintNoLog("Level %03d [%02d:%02d]: [%02d:%02d] - playing tape ... ",
+ level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
+ TapeTime / 60, TapeTime % 60);
+
+ counter_last = counter;
+ }
}
+ else
+ {
+ float tape_length_seconds = GetTapeLengthSecondsFloat();
- BlitBitmap(drawto, bitmap_db_door, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
- DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY2);
+ PrintNoLog("\r");
+ Print("Level %03d [%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
+ level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
+ counter_seconds / 60, counter_seconds % 60, counter % 1000,
+ (float)counter / tape_length_seconds / 10,
+ tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
+
+ counter_last = -1;
+ }
}
-/* ========================================================================= */
-/* tape control functions */
-/* ========================================================================= */
+// ============================================================================
+// tape control functions
+// ============================================================================
-void TapeErase()
+void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
+{
+ struct tm *lt = localtime(&epoch_seconds);
+
+ tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
+}
+
+void TapeSetDateFromNow(void)
+{
+ TapeSetDateFromEpochSeconds(time(NULL));
+}
+
+void TapeErase(void)
{
- time_t epoch_seconds = time(NULL);
- struct tm *time = localtime(&epoch_seconds);
int i;
- tape.length = 0;
tape.counter = 0;
+ tape.length = 0;
+ tape.length_frames = 0;
+ tape.length_seconds = 0;
if (leveldir_current)
setString(&tape.level_identifier, leveldir_current->identifier);
tape.pos[tape.counter].delay = 0;
tape.changed = TRUE;
- tape.date = 10000*(time->tm_year % 100) + 100*time->tm_mon + time->tm_mday;
- tape.random_seed = InitRND(NEW_RANDOMIZE);
+ tape.random_seed = InitRND(level.random_seed);
tape.file_version = FILE_VERSION_ACTUAL;
tape.game_version = GAME_VERSION_ACTUAL;
tape.engine_version = level.game_version;
-#if 0
- printf("::: tape.engine_version = level.game_version = %d \n",
- level.game_version);
-#endif
+ TapeSetDateFromNow();
for (i = 0; i < MAX_PLAYERS; i++)
tape.player_participates[i] = FALSE;
+
+ tape.centered_player_nr_next = -1;
+ tape.set_centered_player = FALSE;
+
+ tape.use_mouse = (level.game_engine_type == GAME_ENGINE_TYPE_MM);
}
-static void TapeRewind()
+static void TapeRewind(void)
{
tape.counter = 0;
tape.delay_played = 0;
- tape.pause_before_death = FALSE;
+ tape.pause_before_end = FALSE;
tape.recording = FALSE;
tape.playing = FALSE;
tape.fast_forward = FALSE;
- tape.index_search = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
tape.auto_play = (global.autoplay_leveldir != NULL);
tape.auto_play_level_solved = FALSE;
tape.quick_resume = FALSE;
tape.single_step = FALSE;
+ tape.centered_player_nr_next = -1;
+ tape.set_centered_player = FALSE;
+
InitRND(tape.random_seed);
}
-void TapeStartRecording()
+static void TapeSetRandomSeed(int random_seed)
+{
+ tape.random_seed = InitRND(random_seed);
+}
+
+void TapeStartRecording(int random_seed)
{
if (!TAPE_IS_STOPPED(tape))
TapeStop();
TapeErase();
TapeRewind();
+ TapeSetRandomSeed(random_seed);
tape.recording = TRUE;
DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
- MapTapeIndexButton();
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
+
+ MapTapeWarpButton();
SetDrawDeactivationMask(REDRAW_NONE);
audio.sound_deactivated = FALSE;
+
+ // required here to update video display if tape door is closed
+ if (GetDoorState() & DOOR_CLOSE_2)
+ OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
}
-static void TapeStartGameRecording()
+static void TapeStartGameRecording(void)
{
- TapeStartRecording();
-
-#if defined(PLATFORM_UNIX)
- if (options.network)
- SendToServer_StartPlaying();
- else
-#endif
- {
- game_status = GAME_MODE_PLAYING;
- StopAnimation();
- InitGame();
- }
+ StartGameActions(network.enabled, TRUE, level.random_seed);
}
-static void TapeAppendRecording()
+static void TapeAppendRecording(void)
{
if (!tape.playing || !tape.pausing)
return;
- tape.pos[tape.counter].delay = tape.delay_played;
+ // stop playing
tape.playing = FALSE;
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.pause_before_end = FALSE;
+ tape.deactivate_display = FALSE;
+
+ // start recording
tape.recording = TRUE;
tape.changed = TRUE;
- DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON,0);
+ // set current delay (for last played move)
+ tape.pos[tape.counter].delay = tape.delay_played;
+
+ // set current date
+ TapeSetDateFromNow();
+
+ DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
+ DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
+
+ UpdateAndDisplayGameControlValues();
}
-void TapeHaltRecording()
+void TapeHaltRecording(void)
{
- if (!tape.recording)
- return;
-
tape.counter++;
- tape.pos[tape.counter].delay = 0;
+
+ // initialize delay for next tape entry (to be able to continue recording)
+ if (tape.counter < MAX_TAPE_LEN)
+ tape.pos[tape.counter].delay = 0;
tape.length = tape.counter;
- tape.length_seconds = GetTapeLength();
+ tape.length_frames = GetTapeLengthFrames();
+ tape.length_seconds = GetTapeLengthSeconds();
}
-void TapeStopRecording()
+void TapeStopRecording(void)
{
- if (!tape.recording)
- return;
-
- TapeHaltRecording();
+ if (tape.recording)
+ TapeHaltRecording();
tape.recording = FALSE;
tape.pausing = FALSE;
MapTapeEjectButton();
}
-void TapeRecordAction(byte action[MAX_PLAYERS])
+boolean TapeAddAction(byte action[MAX_PLAYERS])
{
int i;
-#if 1
- if (!tape.recording) /* record action even when tape is paused! */
- return;
-#else
- if (!tape.recording || tape.pausing)
- return;
-#endif
-
- if (tape.counter >= MAX_TAPELEN - 1)
- {
- TapeStopRecording();
- return;
- }
-
-#if 0
- printf("::: %05d: recording action: %d\n", FrameCounter, action[0]);
-#endif
-
- if (tape.pos[tape.counter].delay > 0) /* already stored action */
+ if (tape.pos[tape.counter].delay > 0) // already stored action
{
boolean changed_events = FALSE;
if (changed_events || tape.pos[tape.counter].delay >= 255)
{
+ if (tape.counter >= MAX_TAPE_LEN - 1)
+ return FALSE;
+
tape.counter++;
tape.pos[tape.counter].delay = 0;
}
tape.pos[tape.counter].delay++;
}
- if (tape.pos[tape.counter].delay == 0) /* store new action */
+ if (tape.pos[tape.counter].delay == 0) // store new action
{
-
-#if 0
- printf("::: %05d: new sequence\n", FrameCounter);
-#endif
-
for (i = 0; i < MAX_PLAYERS; i++)
tape.pos[tape.counter].action[i] = action[i];
tape.pos[tape.counter].delay++;
}
+
+ return TRUE;
}
-void TapeTogglePause(boolean toggle_manual)
+void TapeRecordAction(byte action_raw[MAX_PLAYERS])
{
- unsigned long state;
+ byte action[MAX_PLAYERS];
+ int i;
-#if 0
- if (!tape.recording && !tape.playing)
+ if (!tape.recording) // (record action even when tape is paused)
return;
-#endif
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ action[i] = action_raw[i];
+
+ if (!tape.use_mouse && tape.set_centered_player)
+ {
+ for (i = 0; i < MAX_PLAYERS; i++)
+ if (tape.centered_player_nr_next == i ||
+ tape.centered_player_nr_next == -1)
+ action[i] |= KEY_SET_FOCUS;
+
+ tape.set_centered_player = FALSE;
+ }
+
+ if (!TapeAddAction(action))
+ TapeStopRecording();
+}
+
+void TapeTogglePause(boolean toggle_mode)
+{
+ if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
+ {
+ // continue playing in normal mode
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
+
+ tape.pause_before_end = FALSE;
+ }
tape.pausing = !tape.pausing;
- tape.fast_forward = FALSE;
- tape.pause_before_death = FALSE;
- if (tape.single_step && toggle_manual)
+ if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
tape.single_step = FALSE;
- state = (tape.pausing ? VIDEO_STATE_PAUSE_ON : VIDEO_STATE_PAUSE_OFF);
- if (tape.playing)
- state |= VIDEO_STATE_PBEND_OFF;
+ DrawVideoDisplayCurrentState();
- DrawVideoDisplay(state, 0);
+ if (tape.deactivate_display)
+ {
+ if (tape.pausing)
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+ else
+ TapeDeactivateDisplayOn();
+ }
- if (tape.index_search)
+ if (tape.quick_resume)
{
- TapeStopIndexSearch();
+ tape.quick_resume = FALSE;
- if (tape.quick_resume)
- {
- tape.quick_resume = FALSE;
+ TapeStopWarpForward();
+ TapeAppendRecording();
- TapeAppendRecording();
-#if 0
- TapeTogglePause(toggle_manual);
-#endif
- }
+ if (!CheckEngineSnapshotSingle())
+ SaveEngineSnapshotSingle();
+
+ // restart step/move snapshots after quick loading tape
+ SaveEngineSnapshotToListInitial();
+
+ // do not map undo/redo buttons after quick loading tape
+ return;
+ }
+
+ if (setup.show_snapshot_buttons &&
+ game_status == GAME_MODE_PLAYING &&
+ CheckEngineSnapshotList())
+ {
+ if (tape.pausing)
+ MapUndoRedoButtons();
+ else if (!tape.single_step)
+ UnmapUndoRedoButtons();
}
}
-void TapeStartPlaying()
+void TapeStartPlaying(void)
{
if (TAPE_IS_EMPTY(tape))
return;
DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
- MapTapeIndexButton();
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
+
+ MapTapeWarpButton();
SetDrawDeactivationMask(REDRAW_NONE);
audio.sound_deactivated = FALSE;
}
-static void TapeStartGamePlaying()
+static void TapeStartGamePlaying(void)
{
TapeStartPlaying();
- game_status = GAME_MODE_PLAYING;
- StopAnimation();
InitGame();
}
-void TapeStopPlaying()
+void TapeStopPlaying(void)
{
- if (!tape.playing)
- return;
-
tape.playing = FALSE;
tape.pausing = FALSE;
- if (tape.index_search)
- TapeStopIndexSearch();
+ if (tape.warp_forward)
+ TapeStopWarpForward();
DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
MapTapeEjectButton();
}
-byte *TapePlayAction()
+byte *TapePlayAction(void)
{
+ int update_delay = FRAMES_PER_SECOND / 2;
+ boolean update_video_display = (FrameCounter % update_delay == 0);
+ boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
static byte action[MAX_PLAYERS];
int i;
if (!tape.playing || tape.pausing)
return NULL;
- if (tape.pause_before_death) /* STOP 10s BEFORE PLAYER GETS KILLED... */
+ if (tape.pause_before_end) // stop some seconds before end of tape
{
- if (!(FrameCounter % 20))
- {
- if ((FrameCounter / 20) % 2)
- DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
- else
- DrawVideoDisplay(VIDEO_STATE_PBEND_OFF, VIDEO_DISPLAY_LABEL_ONLY);
- }
-
- if (TimePlayed > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
+ if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
{
+ TapeStopWarpForward();
TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
return NULL;
}
}
- if (tape.counter >= tape.length) /* end of tape reached */
+ if (tape.counter >= tape.length) // end of tape reached
{
- if (tape.index_search && !tape.auto_play)
+ if (tape.warp_forward && !tape.auto_play)
+ {
+ TapeStopWarpForward();
TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
else
+ {
TapeStop();
+ }
return NULL;
}
+ if (update_video_display && !tape.deactivate_display)
+ {
+ int state = 0;
+
+ if (tape.warp_forward)
+ state |= VIDEO_STATE_WARP(update_draw_label_on);
+ else if (tape.fast_forward)
+ state |= VIDEO_STATE_FFWD(update_draw_label_on);
+
+ if (tape.pause_before_end)
+ state |= VIDEO_STATE_PBEND(update_draw_label_on);
+
+ // draw labels and symbols separately to prevent labels overlapping symbols
+ DrawVideoDisplayLabel(state);
+ DrawVideoDisplaySymbol(state);
+ }
+
for (i = 0; i < MAX_PLAYERS; i++)
action[i] = tape.pos[tape.counter].action[i];
+#if DEBUG_TAPE_WHEN_PLAYING
+ printf("%05d", FrameCounter);
+ for (i = 0; i < MAX_PLAYERS; i++)
+ printf(" %08x", action[i]);
+ printf("\n");
+#endif
+
+ tape.set_centered_player = FALSE;
+ tape.centered_player_nr_next = -999;
+
+ if (!tape.use_mouse)
+ {
+ for (i = 0; i < MAX_PLAYERS; i++)
+ {
+ if (action[i] & KEY_SET_FOCUS)
+ {
+ tape.set_centered_player = TRUE;
+ tape.centered_player_nr_next =
+ (tape.centered_player_nr_next == -999 ? i : -1);
+ }
+
+ action[i] &= ~KEY_SET_FOCUS;
+ }
+ }
+
tape.delay_played++;
if (tape.delay_played >= tape.pos[tape.counter].delay)
{
tape.delay_played = 0;
}
-#if 0
- printf("::: %05d: replaying action: %d\n", FrameCounter, action[0]);
-#endif
+ if (tape.auto_play)
+ PrintTapeReplayProgress(FALSE);
return action;
}
-void TapeStop()
+void TapeStop(void)
{
-#if 0
- if (tape.recording)
- printf("::: stopped recording: %d\n", FrameCounter);
- else if (tape.playing)
- printf("::: stopped playing: %d\n\n", FrameCounter);
-#endif
+ if (tape.pausing)
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
TapeStopRecording();
TapeStopPlaying();
- DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);
+ DrawVideoDisplay(VIDEO_STATE_OFF, 0);
+
if (tape.date && tape.length)
{
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
+ DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
}
-
-#if 0
- if (tape.auto_play)
- AutoPlayTape(); /* continue automatically playing next tape */
-#endif
}
-unsigned int GetTapeLength()
+unsigned int GetTapeLengthFrames(void)
{
- unsigned int tape_length = 0;
+ unsigned int tape_length_frames = 0;
int i;
if (TAPE_IS_EMPTY(tape))
return(0);
for (i = 0; i < tape.length; i++)
- tape_length += tape.pos[i].delay;
+ tape_length_frames += tape.pos[i].delay;
- return(tape_length * GAME_FRAME_DELAY / 1000);
+ return tape_length_frames;
}
-static void TapeStartIndexSearch()
+unsigned int GetTapeLengthSeconds(void)
{
- tape.index_search = TRUE;
+ return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
+}
- if (!tape.fast_forward || tape.pause_before_death)
- {
- tape.pausing = FALSE;
+static float GetTapeLengthSecondsFloat(void)
+{
+ return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
+}
- SetDrawDeactivationMask(REDRAW_FIELD);
- audio.sound_deactivated = TRUE;
- }
+static void TapeStartWarpForward(int mode)
+{
+ tape.fast_forward = (mode & AUTOPLAY_FFWD);
+ tape.warp_forward = (mode & AUTOPLAY_WARP);
+ tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
+
+ tape.pausing = FALSE;
+
+ if (tape.deactivate_display)
+ TapeDeactivateDisplayOn();
+
+ DrawVideoDisplayCurrentState();
}
-static void TapeStopIndexSearch()
+static void TapeStopWarpForward(void)
{
- tape.index_search = FALSE;
+ tape.fast_forward = FALSE;
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
- SetDrawDeactivationMask(REDRAW_NONE);
- audio.sound_deactivated = FALSE;
+ tape.pause_before_end = FALSE;
-#if 1
- if (game_status == GAME_MODE_PLAYING)
-#endif
- {
- RedrawPlayfield(TRUE, 0,0,0,0);
- DrawGameDoorValues();
- }
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
+
+ DrawVideoDisplayCurrentState();
}
-static void TapeSingleStep()
+static void TapeSingleStep(void)
{
- if (options.network)
+ if (network.enabled)
return;
if (!tape.pausing)
TapeTogglePause(TAPE_TOGGLE_MANUAL);
tape.single_step = !tape.single_step;
+
+ DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
}
-void TapeQuickSave()
+void TapeQuickSave(void)
{
- if (game_status == GAME_MODE_PLAYING)
+ if (game_status == GAME_MODE_MAIN)
{
- if (tape.recording)
- TapeHaltRecording(); /* prepare tape for saving on-the-fly */
+ Request("No game that can be saved!", REQ_CONFIRM);
- if (TAPE_IS_EMPTY(tape))
- Request("No tape that can be saved !", REQ_CONFIRM);
- else
- SaveTape(tape.level_nr);
+ return;
+ }
+
+ if (game_status != GAME_MODE_PLAYING)
+ return;
+
+ if (tape.recording)
+ TapeHaltRecording(); // prepare tape for saving on-the-fly
+
+ if (TAPE_IS_EMPTY(tape))
+ {
+ Request("No tape that can be saved!", REQ_CONFIRM);
+
+ return;
}
- else if (game_status == GAME_MODE_MAIN)
- Request("No game that can be saved !", REQ_CONFIRM);
+
+ if (SaveTapeChecked(tape.level_nr))
+ SaveEngineSnapshotSingle();
}
-void TapeQuickLoad()
+void TapeQuickLoad(void)
{
- if (game_status == GAME_MODE_PLAYING || game_status == GAME_MODE_MAIN)
+ char *filename = getTapeFilename(level_nr);
+
+ if (!fileExists(filename))
{
- TapeStop();
- TapeErase();
+ Request("No tape for this level!", REQ_CONFIRM);
- LoadTape(level_nr);
- if (!TAPE_IS_EMPTY(tape))
- {
- TapeStartGamePlaying();
- TapeStartIndexSearch();
+ return;
+ }
- tape.quick_resume = TRUE;
- }
- else
- Request("No tape for this level !", REQ_CONFIRM);
+ if (tape.recording && !Request("Stop recording and load tape?",
+ REQ_ASK | REQ_STAY_CLOSED))
+ {
+ OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
+
+ return;
+ }
+
+ if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
+ return;
+
+ if (CheckEngineSnapshotSingle())
+ {
+ TapeStartGamePlaying();
+
+ LoadEngineSnapshotSingle();
+
+ DrawCompleteVideoDisplay();
+
+ tape.playing = TRUE;
+ tape.pausing = TRUE;
+
+ TapeStopWarpForward();
+ TapeAppendRecording();
+
+ // restart step/move snapshots after quick loading tape
+ SaveEngineSnapshotToListInitial();
+
+ if (FrameCounter > 0)
+ return;
+ }
+
+ TapeStop();
+ TapeErase();
+
+ LoadTape(level_nr);
+
+ if (!TAPE_IS_EMPTY(tape))
+ {
+ TapeStartGamePlaying();
+ TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
+
+ tape.quick_resume = TRUE;
+ }
+ else // this should not happen (basically checked above)
+ {
+ int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
+
+ Request("No tape for this level!", REQ_CONFIRM | reopen_door);
}
}
-void InsertSolutionTape()
+boolean hasSolutionTape(void)
{
- if (!TAPE_IS_EMPTY(tape))
- return;
+ boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
+ boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
+ level.native_sp_level->demo.is_available);
+
+ return (tape_file_exists || level_has_tape);
+}
+
+boolean InsertSolutionTape(void)
+{
+ if (!hasSolutionTape())
+ {
+ Request("No solution tape for this level!", REQ_CONFIRM);
+
+ return FALSE;
+ }
+
+ if (!TAPE_IS_STOPPED(tape))
+ TapeStop();
+
+ // if tape recorder already contains a tape, remove it without asking
+ TapeErase();
LoadSolutionTape(level_nr);
+ DrawCompleteVideoDisplay();
+
if (TAPE_IS_EMPTY(tape))
- Request("No solution tape for this level !", REQ_CONFIRM);
+ {
+ Request("Loading solution tape for this level failed!", REQ_CONFIRM);
- DrawCompleteVideoDisplay();
+ return FALSE;
+ }
+
+ return TRUE;
}
+boolean PlaySolutionTape(void)
+{
+ if (!InsertSolutionTape())
+ return FALSE;
+
+ TapeStartGamePlaying();
-/* ------------------------------------------------------------------------- *
- * tape autoplay functions
- * ------------------------------------------------------------------------- */
+ return TRUE;
+}
-#define MAX_NUM_AUTOPLAY_LEVELS 1000
-void AutoPlayTape()
+// ----------------------------------------------------------------------------
+// tape autoplay functions
+// ----------------------------------------------------------------------------
+
+void AutoPlayTape(void)
{
static LevelDirTree *autoplay_leveldir = NULL;
static boolean autoplay_initialized = FALSE;
static int autoplay_level_nr = -1;
static int num_levels_played = 0;
static int num_levels_solved = 0;
- static boolean levels_failed[MAX_NUM_AUTOPLAY_LEVELS];
+ static int num_tape_missing = 0;
+ static boolean level_failed[MAX_TAPES_PER_SET];
int i;
if (autoplay_initialized)
{
- /* just finished auto-playing tape */
- printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
+ // just finished auto-playing tape
+ PrintTapeReplayProgress(TRUE);
num_levels_played++;
+
if (tape.auto_play_level_solved)
num_levels_solved++;
- else if (level_nr >= 0 && level_nr < MAX_NUM_AUTOPLAY_LEVELS)
- levels_failed[level_nr] = TRUE;
+ else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
+ level_failed[level_nr] = TRUE;
}
else
{
DrawCompleteVideoDisplay();
+
audio.sound_enabled = FALSE;
+ setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
global.autoplay_leveldir);
leveldir_current = autoplay_leveldir;
- if (global.autoplay_level_nr != -1)
- {
- autoplay_leveldir->first_level = global.autoplay_level_nr;
- autoplay_leveldir->last_level = global.autoplay_level_nr;
- }
+ if (autoplay_leveldir->first_level < 0)
+ autoplay_leveldir->first_level = 0;
+ if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
+ autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
autoplay_level_nr = autoplay_leveldir->first_level;
- printf_line("=", 79);
- printf("Automatically playing level tapes\n");
- printf_line("-", 79);
- printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
- printf("Level series name: '%s'\n", autoplay_leveldir->name);
- printf("Level series author: '%s'\n", autoplay_leveldir->author);
- printf("Number of levels: %d\n", autoplay_leveldir->levels);
- printf_line("=", 79);
- printf("\n");
+ PrintLine("=", 79);
+ Print("Automatically playing level tapes\n");
+ PrintLine("-", 79);
+ Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
+ Print("Level series name: '%s'\n", autoplay_leveldir->name);
+ Print("Level series author: '%s'\n", autoplay_leveldir->author);
+ Print("Number of levels: %d\n", autoplay_leveldir->levels);
+ PrintLine("=", 79);
+ Print("\n");
- for (i = 0; i < MAX_NUM_AUTOPLAY_LEVELS; i++)
- levels_failed[i] = FALSE;
+ for (i = 0; i < MAX_TAPES_PER_SET; i++)
+ level_failed[i] = FALSE;
autoplay_initialized = TRUE;
}
{
level_nr = autoplay_level_nr++;
- TapeErase();
+ if (!global.autoplay_all && !global.autoplay_level[level_nr])
+ continue;
- printf("Level %03d: ", level_nr);
+ TapeErase();
LoadLevel(level_nr);
- if (level.no_valid_file)
+
+ if (level.no_level_file || level.no_valid_file)
{
- printf("(no level)\n");
+ Print("Level %03d: (no level)\n", level_nr);
+
continue;
}
- LoadSolutionTape(level_nr);
-#if 1
- if (tape.no_valid_file)
-#else
- if (TAPE_IS_EMPTY(tape))
+#if 0
+ // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
+ Print("Level %03d: (only testing level)\n", level_nr);
+ continue;
#endif
+
+ if (options.mytapes)
+ LoadTape(level_nr);
+ else
+ LoadSolutionTape(level_nr);
+
+ if (tape.no_valid_file)
{
- printf("(no tape)\n");
+ num_tape_missing++;
+
+ Print("Level %03d: (no tape)\n", level_nr);
+
continue;
}
- printf("playing tape ... ");
+ InitCounter();
TapeStartGamePlaying();
- TapeStartIndexSearch();
+ TapeStartWarpForward(global.autoplay_mode);
return;
}
- printf("\n");
- printf_line("=", 79);
- printf("Number of levels played: %d\n", num_levels_played);
- printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
+ Print("\n");
+ PrintLine("=", 79);
+ Print("Number of levels played: %d\n", num_levels_played);
+ Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
(num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
- printf_line("-", 79);
- printf("Summary (for automatic parsing by scripts):\n");
- printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
+ PrintLine("-", 79);
+ Print("Summary (for automatic parsing by scripts):\n");
+ Print("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
(num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
+
if (num_levels_played != num_levels_solved)
{
- printf(", FAILED:");
- for (i = 0; i < MAX_NUM_AUTOPLAY_LEVELS; i++)
- if (levels_failed[i])
- printf(" %03d", i);
+ Print(", FAILED:");
+ for (i = 0; i < MAX_TAPES_PER_SET; i++)
+ if (level_failed[i])
+ Print(" %03d", i);
}
- printf("\n");
- printf_line("=", 79);
+
+ Print("\n");
+ PrintLine("=", 79);
CloseAllAndExit(0);
}
-/* ---------- new tape button stuff ---------------------------------------- */
-
-/* graphic position values for tape buttons */
-#define TAPE_BUTTON_XSIZE 18
-#define TAPE_BUTTON_YSIZE 18
-#define TAPE_BUTTON_XPOS 5
-#define TAPE_BUTTON_YPOS 77
-
-#define TAPE_BUTTON_EJECT_XPOS (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE)
-#define TAPE_BUTTON_INDEX_XPOS (TAPE_BUTTON_XPOS + 0 * TAPE_BUTTON_XSIZE)
-#define TAPE_BUTTON_STOP_XPOS (TAPE_BUTTON_XPOS + 1 * TAPE_BUTTON_XSIZE)
-#define TAPE_BUTTON_PAUSE_XPOS (TAPE_BUTTON_XPOS + 2 * TAPE_BUTTON_XSIZE)
-#define TAPE_BUTTON_RECORD_XPOS (TAPE_BUTTON_XPOS + 3 * TAPE_BUTTON_XSIZE)
-#define TAPE_BUTTON_PLAY_XPOS (TAPE_BUTTON_XPOS + 4 * TAPE_BUTTON_XSIZE)
+// ---------- new tape button stuff -------------------------------------------
static struct
{
- int x, y;
+ int graphic;
+ struct XY *pos;
int gadget_id;
char *infotext;
} tapebutton_info[NUM_TAPE_BUTTONS] =
{
{
- TAPE_BUTTON_EJECT_XPOS, TAPE_BUTTON_YPOS,
- TAPE_CTRL_ID_EJECT,
- "eject tape"
+ IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
+ TAPE_CTRL_ID_EJECT, "eject tape"
+ },
+ {
+ // (same position as "eject" button)
+ IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
+ TAPE_CTRL_ID_EXTRA, "extra functions"
},
{
- TAPE_BUTTON_INDEX_XPOS, TAPE_BUTTON_YPOS,
- TAPE_CTRL_ID_INDEX,
- "index mark"
+ IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
+ TAPE_CTRL_ID_STOP, "stop tape"
},
{
- TAPE_BUTTON_STOP_XPOS, TAPE_BUTTON_YPOS,
- TAPE_CTRL_ID_STOP,
- "stop tape"
+ IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
+ TAPE_CTRL_ID_PAUSE, "pause tape"
},
{
- TAPE_BUTTON_PAUSE_XPOS, TAPE_BUTTON_YPOS,
- TAPE_CTRL_ID_PAUSE,
- "pause tape"
+ IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
+ TAPE_CTRL_ID_RECORD, "record tape"
},
{
- TAPE_BUTTON_RECORD_XPOS, TAPE_BUTTON_YPOS,
- TAPE_CTRL_ID_RECORD,
- "record tape"
+ IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
+ TAPE_CTRL_ID_PLAY, "play tape"
},
{
- TAPE_BUTTON_PLAY_XPOS, TAPE_BUTTON_YPOS,
- TAPE_CTRL_ID_PLAY,
- "play tape"
+ IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
+ TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
+ },
+ {
+ IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
+ TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
}
};
-void CreateTapeButtons()
+void CreateTapeButtons(void)
{
int i;
for (i = 0; i < NUM_TAPE_BUTTONS; i++)
{
- Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
+ int graphic = tapebutton_info[i].graphic;
+ struct GraphicInfo *gfx = &graphic_info[graphic];
+ struct XY *pos = tapebutton_info[i].pos;
struct GadgetInfo *gi;
- int gd_xoffset, gd_yoffset;
- int gd_x1, gd_x2, gd_y;
+ int gd_x = gfx->src_x;
+ int gd_y = gfx->src_y;
+ int gd_xp = gfx->src_x + gfx->pressed_xoffset;
+ int gd_yp = gfx->src_y + gfx->pressed_yoffset;
int id = i;
- gd_xoffset = tapebutton_info[i].x;
- gd_yoffset = tapebutton_info[i].y;
- gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
- gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
- gd_y = DOOR_GFX_PAGEY2 + gd_yoffset;
-
- if (i == TAPE_CTRL_ID_INDEX)
- {
- gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
- gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
- }
-
gi = CreateGadget(GDI_CUSTOM_ID, id,
+ GDI_IMAGE_ID, graphic,
GDI_INFO_TEXT, tapebutton_info[i].infotext,
- GDI_X, VX + gd_xoffset,
- GDI_Y, VY + gd_yoffset,
- GDI_WIDTH, TAPE_BUTTON_XSIZE,
- GDI_HEIGHT, TAPE_BUTTON_YSIZE,
+ GDI_X, VX + pos->x,
+ GDI_Y, VY + pos->y,
+ GDI_WIDTH, gfx->width,
+ GDI_HEIGHT, gfx->height,
GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
GDI_STATE, GD_BUTTON_UNPRESSED,
- GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
- GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
+ GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
+ GDI_DIRECT_DRAW, FALSE,
GDI_EVENT_MASK, GD_EVENT_RELEASED,
GDI_CALLBACK_ACTION, HandleTapeButtons,
GDI_END);
}
}
-void FreeTapeButtons()
+void FreeTapeButtons(void)
{
int i;
FreeGadget(tape_gadget[i]);
}
-void MapTapeEjectButton()
+void MapTapeEjectButton(void)
{
- UnmapGadget(tape_gadget[TAPE_CTRL_ID_INDEX]);
+ UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
}
-void MapTapeIndexButton()
+void MapTapeWarpButton(void)
{
UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
- MapGadget(tape_gadget[TAPE_CTRL_ID_INDEX]);
+ MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
}
-void MapTapeButtons()
+void MapTapeButtons(void)
{
int i;
for (i = 0; i < NUM_TAPE_BUTTONS; i++)
- if (i != TAPE_CTRL_ID_INDEX)
+ if (i != TAPE_CTRL_ID_EXTRA)
MapGadget(tape_gadget[i]);
if (tape.recording || tape.playing)
- MapTapeIndexButton();
+ MapTapeWarpButton();
+
+ if (tape.show_game_buttons)
+ MapGameButtonsOnTape();
}
-void UnmapTapeButtons()
+void UnmapTapeButtons(void)
{
int i;
for (i = 0; i < NUM_TAPE_BUTTONS; i++)
UnmapGadget(tape_gadget[i]);
+
+ if (tape.show_game_buttons)
+ UnmapGameButtonsOnTape();
}
-static void HandleTapeButtons(struct GadgetInfo *gi)
+void RedrawTapeButtons(void)
{
- int id = gi->custom_id;
+ int i;
+ for (i = 0; i < NUM_TAPE_BUTTONS; i++)
+ RedrawGadget(tape_gadget[i]);
+
+ if (tape.show_game_buttons)
+ RedrawGameButtonsOnTape();
+
+ // RedrawGadget() may have set REDRAW_ALL if buttons are defined off-area
+ redraw_mask &= ~REDRAW_ALL;
+}
+
+void RedrawOrRemapTapeButtons(void)
+{
+ if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
+ {
+ // tape buttons already mapped
+ RedrawTapeButtons();
+ }
+ else
+ {
+ UnmapTapeButtons();
+ MapTapeButtons();
+ }
+}
+
+static void HandleTapeButtonsExt(int id)
+{
if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
return;
{
case TAPE_CTRL_ID_EJECT:
TapeStop();
+
if (TAPE_IS_EMPTY(tape))
{
LoadTape(level_nr);
+
if (TAPE_IS_EMPTY(tape))
- Request("No tape for this level !", REQ_CONFIRM);
+ Request("No tape for this level!", REQ_CONFIRM);
}
else
{
if (tape.changed)
- SaveTape(tape.level_nr);
+ SaveTapeChecked(level_nr);
+
TapeErase();
}
+
DrawCompleteVideoDisplay();
break;
- case TAPE_CTRL_ID_INDEX:
+ case TAPE_CTRL_ID_EXTRA:
if (tape.playing)
- TapeStartIndexSearch();
+ {
+ tape.pause_before_end = !tape.pause_before_end;
+
+ DrawVideoDisplayCurrentState();
+ }
else if (tape.recording)
+ {
TapeSingleStep();
+ }
+
break;
case TAPE_CTRL_ID_STOP:
TapeStop();
+
break;
case TAPE_CTRL_ID_PAUSE:
TapeTogglePause(TAPE_TOGGLE_MANUAL);
+
break;
case TAPE_CTRL_ID_RECORD:
if (TAPE_IS_STOPPED(tape))
+ {
TapeStartGameRecording();
+ }
else if (tape.pausing)
{
- if (tape.playing) /* PLAYING -> PAUSING -> RECORDING */
+ if (tape.playing) // PLAY -> PAUSE -> RECORD
TapeAppendRecording();
else
TapeTogglePause(TAPE_TOGGLE_MANUAL);
}
+
break;
case TAPE_CTRL_ID_PLAY:
+ if (tape.recording && tape.pausing) // PAUSE -> RECORD
+ {
+ // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
+
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
+
if (TAPE_IS_EMPTY(tape))
break;
}
else if (tape.playing)
{
- if (tape.pausing) /* PAUSE -> PLAY */
+ if (tape.pausing) // PAUSE -> PLAY
{
- TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
}
- else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
+ else if (!tape.fast_forward) // PLAY -> FFWD
{
tape.fast_forward = TRUE;
- DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
}
- else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */
+ else if (!tape.warp_forward) // FFWD -> WARP
{
- tape.pause_before_death = TRUE;
- DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
+ tape.warp_forward = TRUE;
}
- else /* AUTO PAUSE -> NORMAL PLAY */
+ else if (!tape.deactivate_display) // WARP -> WARP BLIND
+ {
+ tape.deactivate_display = TRUE;
+
+ TapeDeactivateDisplayOn();
+ }
+ else // WARP BLIND -> PLAY
{
tape.fast_forward = FALSE;
- tape.pause_before_death = FALSE;
- DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_OFF, 0);
+ tape.warp_forward = FALSE;
+ tape.deactivate_display = FALSE;
+
+ TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
}
+
+ DrawVideoDisplayCurrentState();
}
+
+ break;
+
+ case TAPE_CTRL_ID_INSERT_SOLUTION:
+ InsertSolutionTape();
+
+ break;
+
+ case TAPE_CTRL_ID_PLAY_SOLUTION:
+ PlaySolutionTape();
+
break;
default:
break;
}
}
+
+static void HandleTapeButtons(struct GadgetInfo *gi)
+{
+ HandleTapeButtonsExt(gi->custom_id);
+}
+
+void HandleTapeButtonKeys(Key key)
+{
+ boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
+ boolean extra_button_is_active = !eject_button_is_active;
+
+ if (key == setup.shortcut.tape_eject && eject_button_is_active)
+ HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
+ else if (key == setup.shortcut.tape_extra && extra_button_is_active)
+ HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
+ else if (key == setup.shortcut.tape_stop)
+ HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
+ else if (key == setup.shortcut.tape_pause)
+ HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
+ else if (key == setup.shortcut.tape_record)
+ HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
+ else if (key == setup.shortcut.tape_play)
+ HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);
+}