{
TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
}
- else
+ else if (tape.deactivate_display)
{
- if (tape.deactivate_display)
- TapeDeactivateDisplayOn();
+ TapeDeactivateDisplayOn();
DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
}
+ else
+ {
+ DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
+ }
if (tape.quick_resume)
{