#endif
};
-/* sound server functions */
+/* start sound server */
void SoundServer(void);
-void SoundServer_InsertNewSound(struct SoundControl);
-void SoundServer_StopSound(int);
-void SoundServer_StopAllSounds(void);
-void HPUX_Audio_Control(void);
-unsigned char linear_to_ulaw(int);
-int ulaw_to_linear(unsigned char);
-
-/* application functions */
+
+/* client functions */
boolean LoadSound(struct SoundInfo *);
void PlaySound(int);
void PlaySoundStereo(int, int);