/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* ©1995 Artsoft Development *
-* Holger Schemel *
-* 33659 Bielefeld-Senne *
-* Telefon: (0521) 493245 *
-* eMail: aeglos@valinor.owl.de *
-* aeglos@uni-paderborn.de *
-* q99492@pbhrzx.uni-paderborn.de *
+* (c) 1995-98 Artsoft Entertainment *
+* Holger Schemel *
+* Oststrasse 11a *
+* 33604 Bielefeld *
+* phone: ++49 +521 290471 *
+* email: aeglos@valinor.owl.de *
*----------------------------------------------------------*
* screens.c *
***********************************************************/
#include "tape.h"
#include "joystick.h"
#include "cartoons.h"
+#include "network.h"
#ifdef MSDOS
extern unsigned char get_ascii(KeySym);
{
game_status = LEVELED;
if (leveldir[leveldir_nr].readonly)
- AreYouSure("This level is read only !",AYS_CONFIRM);
+ Request("This level is read only !",REQ_CONFIRM);
DrawLevelEd();
}
else if (y==7)
if (autorecord_on)
TapeStartRecording();
- game_status = PLAYING;
- InitGame();
+ if (standalone)
+ {
+ game_status = PLAYING;
+ InitGame();
+ }
+ else
+ SendToServer_StartPlaying();
}
else if (y==9)
{
else if (y==10)
{
SavePlayerInfo(PLAYER_LEVEL);
- if (AreYouSure("Do you really want to quit ?",AYS_ASK|AYS_STAY_CLOSED))
+ if (Request("Do you really want to quit ?", REQ_ASK | REQ_STAY_CLOSED))
game_status = EXITGAME;
}
{
int old_handicap = local_player->handicap;
+#if 0
if (!strcmp(local_player->alias_name,"Artsoft"))
+#endif
local_player->handicap = leveldir[leveldir_nr].levels-1;
if (local_player->handicap != old_handicap)
DrawSetupScreen();
}
-void HandleGameActions(int player_action)
+void HandleGameActions(byte player_action)
{
if (game_status != PLAYING)
return;
{
LoadLevelTape(level_nr);
if (TAPE_IS_EMPTY(tape))
- AreYouSure("No tape for this level !",AYS_CONFIRM);
+ Request("No tape for this level !",REQ_CONFIRM);
}
else
{
if (TAPE_IS_STOPPED(tape))
{
TapeStartRecording();
- game_status = PLAYING;
- InitGame();
+
+ if (standalone)
+ {
+ game_status = PLAYING;
+ InitGame();
+ }
+ else
+ SendToServer_StartPlaying();
}
else if (tape.pausing)
{
if (TAPE_IS_STOPPED(tape))
{
TapeStartPlaying();
- game_status = PLAYING;
- InitGame();
+
+ if (standalone)
+ {
+ game_status = PLAYING;
+ InitGame();
+ }
+ else
+ SendToServer_StartPlaying();
}
else if (tape.playing)
{
break;
}
- if (AreYouSure("Do you really want to quit the game ?",
- AYS_ASK | AYS_STAY_CLOSED))
+ if (Request("Do you really want to quit the game ?",
+ REQ_ASK | REQ_STAY_CLOSED))
{
- game_status = MAINMENU;
- DrawMainMenu();
+ if (standalone)
+ {
+ game_status = MAINMENU;
+ DrawMainMenu();
+ }
+ else
+ SendToServer_StopPlaying();
}
else
OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
case BUTTON_GAME_PAUSE:
if (tape.pausing)
{
- tape.pausing = FALSE;
- DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);
+ if (standalone)
+ {
+ tape.pausing = FALSE;
+ DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);
+ }
+ else
+ SendToServer_ContinuePlaying();
}
else
{
- tape.pausing = TRUE;
- DrawVideoDisplay(VIDEO_STATE_PAUSE_ON,0);
+ if (standalone)
+ {
+ tape.pausing = TRUE;
+ DrawVideoDisplay(VIDEO_STATE_PAUSE_ON,0);
+ }
+ else
+ SendToServer_PausePlaying();
}
break;
case BUTTON_GAME_PLAY:
if (tape.pausing)
{
- tape.pausing = FALSE;
- DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);
+ if (standalone)
+ {
+ tape.pausing = FALSE;
+ DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0);
+ }
+ else
+ SendToServer_ContinuePlaying();
}
break;
default: