#define SETUP_MODE_SHORTCUTS_3 12
#define SETUP_MODE_SHORTCUTS_4 13
#define SETUP_MODE_SHORTCUTS_5 14
+#define SETUP_MODE_SHORTCUTS_6 15
// sub-screens on the setup screen (generic)
-#define SETUP_MODE_CHOOSE_ARTWORK 15
-#define SETUP_MODE_CHOOSE_OTHER 16
+#define SETUP_MODE_CHOOSE_ARTWORK 16
+#define SETUP_MODE_CHOOSE_OTHER 17
// sub-screens on the setup screen (specific)
-#define SETUP_MODE_CHOOSE_SCORES_TYPE 17
-#define SETUP_MODE_CHOOSE_GAME_SPEED 18
-#define SETUP_MODE_CHOOSE_SCROLL_DELAY 19
-#define SETUP_MODE_CHOOSE_SNAPSHOT_MODE 20
-#define SETUP_MODE_CHOOSE_GAME_ENGINE_TYPE 21
-#define SETUP_MODE_CHOOSE_BD_PALETTE_C64 22
-#define SETUP_MODE_CHOOSE_BD_PALETTE_C64DTV 23
-#define SETUP_MODE_CHOOSE_BD_PALETTE_ATARI 24
-#define SETUP_MODE_CHOOSE_BD_COLOR_TYPE 25
-#define SETUP_MODE_CHOOSE_WINDOW_SIZE 26
-#define SETUP_MODE_CHOOSE_SCALING_TYPE 27
-#define SETUP_MODE_CHOOSE_RENDERING 28
-#define SETUP_MODE_CHOOSE_VSYNC 29
-#define SETUP_MODE_CHOOSE_GRAPHICS 30
-#define SETUP_MODE_CHOOSE_SOUNDS 31
-#define SETUP_MODE_CHOOSE_MUSIC 32
-#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE 33
-#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 34
-#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 35
-#define SETUP_MODE_CHOOSE_TOUCH_CONTROL 36
-#define SETUP_MODE_CHOOSE_MOVE_DISTANCE 37
-#define SETUP_MODE_CHOOSE_DROP_DISTANCE 38
-#define SETUP_MODE_CHOOSE_TRANSPARENCY 39
-#define SETUP_MODE_CHOOSE_GRID_XSIZE_0 40
-#define SETUP_MODE_CHOOSE_GRID_YSIZE_0 41
-#define SETUP_MODE_CHOOSE_GRID_XSIZE_1 42
-#define SETUP_MODE_CHOOSE_GRID_YSIZE_1 43
-#define SETUP_MODE_CONFIG_VIRT_BUTTONS 44
-
-#define MAX_SETUP_MODES 45
+#define SETUP_MODE_CHOOSE_SCORES_TYPE 18
+#define SETUP_MODE_CHOOSE_GAME_SPEED 19
+#define SETUP_MODE_CHOOSE_SCROLL_DELAY 20
+#define SETUP_MODE_CHOOSE_SNAPSHOT_MODE 21
+#define SETUP_MODE_CHOOSE_GAME_ENGINE_TYPE 22
+#define SETUP_MODE_CHOOSE_BD_PALETTE_C64 23
+#define SETUP_MODE_CHOOSE_BD_PALETTE_C64DTV 24
+#define SETUP_MODE_CHOOSE_BD_PALETTE_ATARI 25
+#define SETUP_MODE_CHOOSE_BD_COLOR_TYPE 26
+#define SETUP_MODE_CHOOSE_WINDOW_SIZE 27
+#define SETUP_MODE_CHOOSE_SCALING_TYPE 28
+#define SETUP_MODE_CHOOSE_RENDERING 29
+#define SETUP_MODE_CHOOSE_VSYNC 30
+#define SETUP_MODE_CHOOSE_GRAPHICS 31
+#define SETUP_MODE_CHOOSE_SOUNDS 32
+#define SETUP_MODE_CHOOSE_MUSIC 33
+#define SETUP_MODE_CHOOSE_VOLUME_SIMPLE 34
+#define SETUP_MODE_CHOOSE_VOLUME_LOOPS 35
+#define SETUP_MODE_CHOOSE_VOLUME_MUSIC 36
+#define SETUP_MODE_CHOOSE_TOUCH_CONTROL 37
+#define SETUP_MODE_CHOOSE_MOVE_DISTANCE 38
+#define SETUP_MODE_CHOOSE_DROP_DISTANCE 39
+#define SETUP_MODE_CHOOSE_TRANSPARENCY 40
+#define SETUP_MODE_CHOOSE_GRID_XSIZE_0 41
+#define SETUP_MODE_CHOOSE_GRID_YSIZE_0 42
+#define SETUP_MODE_CHOOSE_GRID_XSIZE_1 43
+#define SETUP_MODE_CHOOSE_GRID_YSIZE_1 44
+#define SETUP_MODE_CONFIG_VIRT_BUTTONS 45
+
+#define MAX_SETUP_MODES 46
#define MAX_MENU_MODES MAX(MAX_INFO_MODES, MAX_SETUP_MODES)
INFO_MODE_MAIN)
#define DRAW_MODE_SETUP(i) ((i) >= SETUP_MODE_MAIN && \
- (i) <= SETUP_MODE_SHORTCUTS_5 ? (i) : \
+ (i) <= SETUP_MODE_SHORTCUTS_6 ? (i) : \
(i) >= SETUP_MODE_CHOOSE_GRAPHICS && \
(i) <= SETUP_MODE_CHOOSE_MUSIC ? \
SETUP_MODE_CHOOSE_ARTWORK : \
SetAnimationFirstLevel(leveldir_current->first_level);
// level_nr may have been set to value over handicap with level editor
- if (setup.handicap && level_nr > leveldir_current->handicap_level)
+ if (setup.allow_skipping_levels != STATE_TRUE && level_nr > leveldir_current->handicap_level)
level_nr = leveldir_current->handicap_level;
LoadLevel(level_nr);
if (new_level_nr > leveldir_current->last_level)
new_level_nr = leveldir_current->last_level;
- if (setup.handicap && new_level_nr > leveldir_current->handicap_level)
+ if (setup.allow_skipping_levels != STATE_TRUE && new_level_nr > leveldir_current->handicap_level)
{
// skipping levels is only allowed when trying to skip single level
// (also, skipping BD style intermission levels is always possible)
if (new_level_nr == old_level_nr + 1 &&
(level.bd_intermission ||
- (setup.skip_levels && Request("Level still unsolved! Skip it anyway?", REQ_ASK))))
+ (setup.allow_skipping_levels == STATE_ASK &&
+ Request("Level still unsolved! Skip it anyway?", REQ_ASK))))
{
leveldir_current->handicap_level++;
SaveLevelSetup_SeriesInfo();
if (type & (TYPE_SWITCH |
TYPE_YES_NO |
TYPE_YES_NO_AUTO |
+ TYPE_YES_NO_ASK |
TYPE_STRING |
TYPE_PLAYER |
TYPE_ECS_AGA |
if (menu_info[choice].type & menu_navigation_type ||
menu_info[choice].type & TYPE_BOOLEAN_STYLE ||
menu_info[choice].type & TYPE_YES_NO_AUTO ||
+ menu_info[choice].type & TYPE_YES_NO_ASK ||
menu_info[choice].type & TYPE_PLAYER)
button = MB_MENU_CHOICE;
}
if (new_level_nr > leveldir_current->last_level)
new_level_nr = leveldir_current->last_level;
- if (setup.handicap && new_level_nr > leveldir_current->handicap_level)
+ if (setup.allow_skipping_levels != STATE_TRUE && new_level_nr > leveldir_current->handicap_level)
new_level_nr = leveldir_current->handicap_level;
if (new_level_nr != old_level_nr)
DrawSetupScreen();
}
+static void execSetupShortcuts6(void)
+{
+ setup_mode = SETUP_MODE_SHORTCUTS_6;
+
+ DrawSetupScreen();
+}
+
static void execExitSetup(void)
{
SetGameStatus(GAME_MODE_MAIN);
{ &setup.internal.menu_shortcuts_tape, execSetupShortcuts3 },
{ &setup.internal.menu_shortcuts_sound, execSetupShortcuts4 },
{ &setup.internal.menu_shortcuts_snap, execSetupShortcuts5 },
+ { &setup.internal.menu_shortcuts_speed, execSetupShortcuts6 },
{ &setup.internal.info_title, execInfoTitleScreen },
{ &setup.internal.info_elements, execInfoElements },
{ TYPE_SWITCH, &setup.multiple_users, "Multiple Users/Teams:" },
{ TYPE_YES_NO, &setup.input_on_focus, "Only Move Focussed Player:" },
{ TYPE_SWITCH, &setup.time_limit, "Time Limit:" },
+#if 1
+ { TYPE_YES_NO_ASK, &setup.allow_skipping_levels, "Allow Skipping Levels:" },
+#else
{ TYPE_SWITCH, &setup.handicap, "Force Solving Levels:" },
{ TYPE_SWITCH, &setup.skip_levels, "Allow Skipping Levels:" },
+#endif
{ TYPE_SWITCH, &setup.increment_levels, "Increment Solved Levels:" },
{ TYPE_SWITCH, &setup.auto_play_next_level, "Auto-play Next Level:" },
{ TYPE_SWITCH, &setup.count_score_after_game, "Count Score After Game:" },
{ TYPE_ENTER_LIST, &execSetupChooseGameEngineType, "Default Game Engine:" },
{ TYPE_STRING, &game_engine_type_text, "" },
{ TYPE_EMPTY, NULL, "" },
+ { TYPE_ECS_AGA, &setup.prefer_aga_graphics, "Game Graphics Style:" },
+ { TYPE_EMPTY, NULL, "" },
{ TYPE_HEADLINE, NULL, "Boulder Dash" },
{ TYPE_SWITCH, &setup.bd_skip_uncovering, "Skip (un)covering screen:" },
{ TYPE_SWITCH, &setup.bd_skip_hatching, "Skip hatching player:" },
{ TYPE_YES_NO_AUTO, &setup.bd_pushing_graphics, "Use Player Pushing Graphics:" },
{ TYPE_YES_NO_AUTO, &setup.bd_up_down_graphics, "Use Player Up/Down Graphics:" },
{ TYPE_YES_NO_AUTO, &setup.bd_skip_falling_sounds, "Mute Double Falling Sounds:" },
+ { TYPE_SWITCH, &setup.bd_show_invisible_outbox,"Show invisible outbox:" },
{ TYPE_ENTER_LIST, &execSetupChoosePaletteC64, "Color Palette (C64):" },
{ TYPE_STRING, &bd_palette_c64_text, "" },
{ TYPE_ENTER_LIST, &execSetupChoosePaletteC64DTV, "Color Palette (C64DTV):" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_HEADLINE, NULL, "Emerald Mine" },
{ TYPE_SWITCH, &setup.forced_scroll_delay, "Scroll Delay:" },
- { TYPE_ECS_AGA, &setup.prefer_aga_graphics, "Amiga Graphics Chipset:" },
{ TYPE_SWITCH, &setup.prefer_lowpass_sounds, "Low-Pass Filter Sounds:" },
{ TYPE_SWITCH, &setup.prefer_extra_panel_items,"Show Dynamite and Keys:" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_ENTER_LIST, execSetupChooseVolumeMusic, "Music Volume:" },
{ TYPE_STRING, &volume_music_text, "" },
{ TYPE_EMPTY, NULL, "" },
+ { TYPE_SWITCH, &setup.audio_sample_rate_44100, "44100 Hz audio mixing:" },
+ { TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execSetupMain, "Back" },
{ 0, NULL, NULL }
{ TYPE_ENTER_MENU, execSetupShortcuts3, "Tape Buttons" },
{ TYPE_ENTER_MENU, execSetupShortcuts4, "Sound & Music" },
{ TYPE_ENTER_MENU, execSetupShortcuts5, "TAS Snap Keys" },
+ { TYPE_ENTER_MENU, execSetupShortcuts6, "Speed Keys" },
{ TYPE_EMPTY, NULL, "" },
{ TYPE_LEAVE_MENU, execSetupMain, "Back" },
{ 0, NULL, NULL }
};
+static struct TokenInfo setup_info_shortcuts_6[] =
+{
+ { TYPE_KEYTEXT, NULL, "Fast Playing Speed:" },
+ { TYPE_KEY, &setup.shortcut.speed_fast, "" },
+ { TYPE_KEYTEXT, NULL, "Slow Playing Speed:" },
+ { TYPE_KEY, &setup.shortcut.speed_slow, "" },
+ { TYPE_EMPTY, NULL, "" },
+ { TYPE_LEAVE_MENU, execSetupShortcuts, "Back" },
+
+ { 0, NULL, NULL }
+};
+
static Key getSetupKey(void)
{
Key key = KSYM_UNDEFINED;
else if (type & TYPE_BOOLEAN_STYLE)
return (*(boolean *)value ? FONT_OPTION_ON : FONT_OPTION_OFF);
else if (type & TYPE_YES_NO_AUTO)
- return (*(int *)value == AUTO ? FONT_OPTION_ON :
- *(int *)value == FALSE ? FONT_OPTION_OFF : FONT_OPTION_ON);
+ return (*(int *)value == STATE_AUTO ? FONT_OPTION_ON :
+ *(int *)value == STATE_FALSE ? FONT_OPTION_OFF : FONT_OPTION_ON);
+ else if (type & TYPE_YES_NO_ASK)
+ return (*(int *)value == STATE_ASK ? FONT_OPTION_ON :
+ *(int *)value == STATE_FALSE ? FONT_OPTION_OFF : FONT_OPTION_ON);
else if (type & TYPE_PLAYER)
return FONT_VALUE_1;
else
{
*(int *)si->value =
(dx == -1 ?
- (*(int *)si->value == AUTO ? TRUE :
- *(int *)si->value == TRUE ? FALSE : AUTO) :
- (*(int *)si->value == TRUE ? AUTO :
- *(int *)si->value == AUTO ? FALSE : TRUE));
+ (*(int *)si->value == STATE_AUTO ? STATE_TRUE :
+ *(int *)si->value == STATE_TRUE ? STATE_FALSE : STATE_AUTO) :
+ (*(int *)si->value == STATE_TRUE ? STATE_AUTO :
+ *(int *)si->value == STATE_AUTO ? STATE_FALSE : STATE_TRUE));
+ }
+ else if (si->type & TYPE_YES_NO_ASK)
+ {
+ *(int *)si->value =
+ (dx == -1 ?
+ (*(int *)si->value == STATE_ASK ? STATE_TRUE :
+ *(int *)si->value == STATE_TRUE ? STATE_FALSE : STATE_ASK) :
+ (*(int *)si->value == STATE_TRUE ? STATE_ASK :
+ *(int *)si->value == STATE_ASK ? STATE_FALSE : STATE_TRUE));
}
else if (si->type & TYPE_KEY)
{
if (si->value == &setup.fullscreen)
ToggleFullscreenIfNeeded();
+ // audio sample rate may have changed at this point
+ if (si->value == &setup.audio_sample_rate_44100)
+ ToggleAudioSampleRateIfNeeded();
+
// network mode may have changed at this point
if (si->value == &setup.network_mode)
ToggleNetworkModeIfNeeded();
setup_info = setup_info_shortcuts_5;
title_string = STR_SETUP_SHORTCUTS;
}
+ else if (setup_mode == SETUP_MODE_SHORTCUTS_6)
+ {
+ setup_info = setup_info_shortcuts_6;
+ title_string = STR_SETUP_SHORTCUTS;
+ }
// use modified setup info without setup entries marked as hidden
setup_info = getSetupInfoFinal(setup_info);
SCREEN_CTRL_ID_SWITCH_ECS_AGA,
SCREEN_MASK_MAIN,
GD_EVENT_RELEASED | GD_EVENT_OFF_BORDERS,
- FALSE, "switch ECS/AGA chipset"
+ FALSE, "switch old/new graphics"
},
{
IMG_MENU_BUTTON_TOUCH_BACK, IMG_MENU_BUTTON_TOUCH_BACK, -1,