return;
}
+ else if (game_status == GAME_MODE_NAMES && dx == 1)
+ {
+ SetGameStatus(GAME_MODE_PSEUDO_TYPENAMES);
+
+ DrawTypeName();
+
+ return;
+ }
else if (dx == 1)
{
TreeInfo *node_first, *node_cursor;
void HandleScreenGadgetKeys(Key key)
{
- if (key == setup.shortcut.tape_play)
+ if (key == setup.shortcut.tape_play || key == KSYM_Return)
HandleScreenGadgets(screen_gadget[SCREEN_CTRL_ID_PLAY_TAPE]);
}