{ &setup.touch.grid_ysize[1], execSetupChooseGridYSize_1 },
{ &setup.touch.grid_ysize[1], &grid_size_text[1][1] },
+ { &setup.internal.menu_game, execSetupGame },
+ { &setup.internal.menu_editor, execSetupEditor },
+ { &setup.internal.menu_graphics, execSetupGraphics },
+ { &setup.internal.menu_sound, execSetupSound },
+ { &setup.internal.menu_artwork, execSetupArtwork },
+ { &setup.internal.menu_input, execSetupInput },
+ { &setup.internal.menu_touch, execSetupTouch },
+ { &setup.internal.menu_shortcuts, execSetupShortcuts },
+ { &setup.internal.menu_exit, execExitSetup },
+ { &setup.internal.menu_save_and_exit, execSaveAndExitSetup },
+
{ NULL, NULL }
};
menubutton_info[i].get_gadget_position(&x, &y, id);
- if (menubutton_info[i].screen_mask == SCREEN_MASK_MAIN_HAS_SOLUTION)
- {
- width = graphic_info[menubutton_info[i].gfx_pressed].width;
- height = graphic_info[menubutton_info[i].gfx_pressed].height;
- }
- else
- {
- width = SC_MENUBUTTON_XSIZE;
- height = SC_MENUBUTTON_YSIZE;
- }
+ width = graphic_info[menubutton_info[i].gfx_pressed].width;
+ height = graphic_info[menubutton_info[i].gfx_pressed].height;
gfx_unpressed = menubutton_info[i].gfx_unpressed;
gfx_pressed = menubutton_info[i].gfx_pressed;