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fixed bug with displaying the wrong level number in the game panel
[rocksndiamonds.git]
/
src
/
screens.c
diff --git
a/src/screens.c
b/src/screens.c
index 4ee8179d68dc4a564f6349415908df02d2f802a6..337bd5652fafbfb5934c884626da4f9618646d05 100644
(file)
--- a/
src/screens.c
+++ b/
src/screens.c
@@
-1591,8
+1591,6
@@
void DrawMainMenu()
init_last = init; /* switch to new busy animation */
- SetLevelSetInfo(leveldir_current->identifier, level_nr);
-
/* needed if last screen (level choice) changed graphics, sounds or music */
ReloadCustomArtwork(0);