-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
-*----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* network.h *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// network.h
+// ============================================================================
#ifndef NETWORK_H
#define NETWORK_H
#include "main.h"
+#define NETWORK_STOP_BY_PLAYER 0
+#define NETWORK_STOP_BY_ERROR 1
+
+char *getNetworkPlayerName(int);
+boolean hasStartedNetworkGame(void);
+
boolean ConnectToServer(char *, int);
void SendToServer_PlayerName(char *);
void SendToServer_ProtocolVersion(void);
void SendToServer_NrWanted(int);
+void SendToServer_LevelFile(void);
void SendToServer_StartPlaying(void);
void SendToServer_PausePlaying(void);
void SendToServer_ContinuePlaying(void);
-void SendToServer_StopPlaying(void);
+void SendToServer_StopPlaying(int);
void SendToServer_MovePlayer(byte);
void HandleNetworking(void);
+void DisconnectFromNetworkServer(void);
#endif