(d) == MV_DOWN ? "MV_DOWN" : "(various)")
#define ELEMENT_ACTIVE(e) (ActiveElement[e])
-
+#define BUTTON_ACTIVE(b) (ActiveButton[b])
#define FONT_ACTIVE(f) (ActiveFont[f])
#define EL_BD_DEFAULT (EL_FIRST_DUMMY + 22)
#define EL_SP_DEFAULT (EL_FIRST_DUMMY + 23)
#define EL_SB_DEFAULT (EL_FIRST_DUMMY + 24)
+#define EL_GRAPHIC_1 (EL_FIRST_DUMMY + 25)
+#define EL_GRAPHIC_2 (EL_FIRST_DUMMY + 26)
+#define EL_GRAPHIC_3 (EL_FIRST_DUMMY + 27)
+#define EL_GRAPHIC_4 (EL_FIRST_DUMMY + 28)
+#define EL_GRAPHIC_5 (EL_FIRST_DUMMY + 29)
+#define EL_GRAPHIC_6 (EL_FIRST_DUMMY + 30)
+#define EL_GRAPHIC_7 (EL_FIRST_DUMMY + 31)
+#define EL_GRAPHIC_8 (EL_FIRST_DUMMY + 32)
/* internal elements (only used for internal purposes like copying) */
-#define EL_FIRST_INTERNAL (EL_FIRST_DUMMY + 25)
+#define EL_FIRST_INTERNAL (EL_FIRST_DUMMY + 33)
#define EL_INTERNAL_CLIPBOARD_CUSTOM (EL_FIRST_INTERNAL + 0)
#define EL_INTERNAL_CLIPBOARD_CHANGE (EL_FIRST_INTERNAL + 1)
#define NUM_SPECIAL_GFX_INFO_ARGS 8
+/* these additional definitions are currently only used for draw offsets */
+#define GFX_SPECIAL_ARG_SETUP_MAIN 0
+#define GFX_SPECIAL_ARG_SETUP_GAME 1
+#define GFX_SPECIAL_ARG_SETUP_EDITOR 2
+#define GFX_SPECIAL_ARG_SETUP_GRAPHICS 3
+#define GFX_SPECIAL_ARG_SETUP_SOUND 4
+#define GFX_SPECIAL_ARG_SETUP_ARTWORK 5
+#define GFX_SPECIAL_ARG_SETUP_INPUT 6
+#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1 7
+#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2 8
+#define GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK 9
+#define GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER 10
+
+#define NUM_SPECIAL_GFX_SETUP_ARGS 11
+
/* values for image configuration suffixes */
#define GFX_ARG_X 0
#define PROGRAM_VERSION_MAJOR 3
#define PROGRAM_VERSION_MINOR 2
#define PROGRAM_VERSION_PATCH 4
-#define PROGRAM_VERSION_BUILD 0
+#define PROGRAM_VERSION_BUILD 2
#define PROGRAM_TITLE_STRING "Rocks'n'Diamonds"
#define PROGRAM_AUTHOR_STRING "Holger Schemel"
-#define PROGRAM_COPYRIGHT_STRING "Copyright ©1995-2006 by Holger Schemel"
+#define PROGRAM_COPYRIGHT_STRING "Copyright ©1995-2007 by Holger Schemel"
#define PROGRAM_EMAIL_STRING "info@artsoft.org"
#define PROGRAM_WEBSITE_STRING "http://www.artsoft.org/"
#define PROGRAM_GAME_BY_STRING "A Game by Artsoft Entertainment"
+#define PROGRAM_UNIX_DATADIR_STRING ".rocksndiamonds"
+
+#if CREATE_SPECIAL_EDITION_RND_JUE
+#undef PROGRAM_TITLE_STRING
+#define PROGRAM_TITLE_STRING "R'n'D - Version Jue"
+#undef PROGRAM_UNIX_DATADIR_STRING
+#define PROGRAM_UNIX_DATADIR_STRING ".rocksndiamonds-jue"
+#endif
#define ICON_TITLE_STRING PROGRAM_TITLE_STRING
#define COOKIE_PREFIX "ROCKSNDIAMONDS"
#define USERDATA_DIRECTORY_WIN32 PROGRAM_TITLE_STRING
#define USERDATA_DIRECTORY_MACOSX PROGRAM_TITLE_STRING
-#define USERDATA_DIRECTORY_UNIX ".rocksndiamonds"
+#define USERDATA_DIRECTORY_UNIX PROGRAM_UNIX_DATADIR_STRING
#define USERDATA_DIRECTORY_DOS "userdata"
#if defined(PLATFORM_WIN32)
struct BorderInfo
{
boolean draw_masked[NUM_SPECIAL_GFX_ARGS];
+ boolean draw_masked_when_fading;
};
struct MenuMainButtonInfo
int auto_delay;
};
+struct InitInfo
+{
+ struct MenuPosInfo busy;
+};
+
struct MenuInfo
{
int draw_xoffset[NUM_SPECIAL_GFX_ARGS];
int draw_yoffset[NUM_SPECIAL_GFX_ARGS];
int draw_xoffset_info[NUM_SPECIAL_GFX_INFO_ARGS];
int draw_yoffset_info[NUM_SPECIAL_GFX_INFO_ARGS];
+ int draw_xoffset_setup[NUM_SPECIAL_GFX_SETUP_ARGS];
+ int draw_yoffset_setup[NUM_SPECIAL_GFX_SETUP_ARGS];
int scrollbar_xoffset;
float frames_per_second;
boolean fps_slowdown;
int fps_slowdown_factor;
+
+ /* global values for fading screens and masking borders */
+ int border_status;
+#if 0
+ int fading_status;
+ int fading_type;
+#endif
};
struct ElementChangeInfo
int collect_score; /* runtime score value for collecting */
+ /* count of this element on playfield, calculated after each frame */
+ int element_count;
+
/* ---------- internal values used in level editor ---------- */
int access_type; /* walkable or passable */
extern int GfxDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
extern int ActiveElement[MAX_NUM_ELEMENTS];
+extern int ActiveButton[NUM_IMAGE_FILES];
extern int ActiveFont[NUM_FONTS];
extern int lev_fieldx, lev_fieldy;
extern struct TitleMessageInfo titlemessage_default;
extern struct TitleMessageInfo titlemessage[];
extern struct TitleMessageInfo readme;
+extern struct InitInfo init;
extern struct MenuInfo menu;
extern struct DoorInfo door_1, door_2;
extern struct PreviewInfo preview;