#define CA_SET_PLAYER_INVENTORY 18
#define CA_SET_CE_ARTWORK 19
#define CA_SET_LEVEL_RANDOM_SEED 20
+#define CA_MOVE_PLAYER_NEW 21
#define CA_HEADLINE_LEVEL_ACTIONS 250
#define CA_HEADLINE_PLAYER_ACTIONS 251
{
GFX_SPECIAL_ARG_SETUP_MAIN = 0,
GFX_SPECIAL_ARG_SETUP_GAME,
+ GFX_SPECIAL_ARG_SETUP_ENGINES,
GFX_SPECIAL_ARG_SETUP_EDITOR,
GFX_SPECIAL_ARG_SETUP_GRAPHICS,
GFX_SPECIAL_ARG_SETUP_SOUND,
// program information and versioning definitions
#define PROGRAM_VERSION_SUPER 4
-#define PROGRAM_VERSION_MAJOR 1
-#define PROGRAM_VERSION_MINOR 4
-#define PROGRAM_VERSION_PATCH 2
+#define PROGRAM_VERSION_MAJOR 2
+#define PROGRAM_VERSION_MINOR 0
+#define PROGRAM_VERSION_PATCH 0
#define PROGRAM_VERSION_EXTRA ""
#define PROGRAM_TITLE_STRING "Rocks'n'Diamonds"
#define PROGRAM_AUTHOR_STRING "Holger Schemel"
#define PROGRAM_EMAIL_STRING "info@artsoft.org"
#define PROGRAM_WEBSITE_STRING "http://www.artsoft.org/"
-#define PROGRAM_COPYRIGHT_STRING "Copyright \xa9""1995-2019 by Holger Schemel"
+#define PROGRAM_COPYRIGHT_STRING "Copyright \xa9""1995-2020 by Holger Schemel"
#define PROGRAM_COMPANY_STRING "A Game by Artsoft Entertainment"
#define PROGRAM_ICON_FILENAME "RocksIcon32x32.png"
// runtime flags to handle bugs in old levels (not stored in level file)
boolean use_action_after_change_bug;
-
- // runtime flags to indicate level properties (not stored in level file)
- boolean has_mouse_events;
};
struct NetworkLevelInfo