int bd_replicator_create_delay; // BD replicator delay between replications (in BD frames)
boolean bd_conveyor_belts_active; // BD conveyor belts start in active state if enabled
boolean bd_conveyor_belts_changed; // BD conveyor belts direction is changed if enabled
+ boolean bd_water_cannot_flow_down; // BD water does not flow downwards if enabled
boolean em_slippery_gems; // EM style "gems slip from wall" behaviour
boolean em_explodes_by_fire; // EM style chain explosion behaviour