#define SND_UNDEFINED (-1)
#define MUS_UNDEFINED (-1)
-#define DEFAULT_FULLSCREEN_MODE "800x600"
-
#define WIN_XSIZE_DEFAULT 672
#define WIN_YSIZE_DEFAULT 560
#define GFX_SPECIAL_ARG_PREVIEW 15
#define GFX_SPECIAL_ARG_CRUMBLED 16
#define GFX_SPECIAL_ARG_TYPENAME 17
-#define GFX_SPECIAL_ARG_MENU 18
-#define GFX_SPECIAL_ARG_TOONS 19
-#define GFX_SPECIAL_ARG_FADING 20
-#define GFX_SPECIAL_ARG_QUIT 21
+#define GFX_SPECIAL_ARG_SUBMENU 18
+#define GFX_SPECIAL_ARG_MENU 19
+#define GFX_SPECIAL_ARG_TOONS 20
+#define GFX_SPECIAL_ARG_FADING 21
+#define GFX_SPECIAL_ARG_QUIT 22
-#define NUM_SPECIAL_GFX_ARGS 22
+#define NUM_SPECIAL_GFX_ARGS 23
/* these additional definitions are currently only used for draw offsets */
#define GFX_SPECIAL_ARG_INFO_MAIN 0
#define FONT_INPUT_2_ACTIVE 24
#define FONT_INPUT_1 25
#define FONT_INPUT_2 26
-#define FONT_OPTION_OFF 27
-#define FONT_OPTION_ON 28
-#define FONT_VALUE_1 29
-#define FONT_VALUE_2 30
-#define FONT_VALUE_OLD 31
-#define FONT_LEVEL_NUMBER_ACTIVE 32
-#define FONT_LEVEL_NUMBER 33
-#define FONT_TAPE_RECORDER 34
-#define FONT_GAME_INFO 35
-#define FONT_INFO_ELEMENTS 36
-#define FONT_INFO_LEVELSET 37
-
-#define NUM_FONTS 38
+#define FONT_OPTION_OFF_NARROW 27
+#define FONT_OPTION_OFF 28
+#define FONT_OPTION_ON_NARROW 29
+#define FONT_OPTION_ON 30
+#define FONT_VALUE_1 31
+#define FONT_VALUE_2 32
+#define FONT_VALUE_OLD 33
+#define FONT_VALUE_NARROW 34
+#define FONT_LEVEL_NUMBER_ACTIVE 35
+#define FONT_LEVEL_NUMBER 36
+#define FONT_TAPE_RECORDER 37
+#define FONT_GAME_INFO 38
+#define FONT_INFO_ELEMENTS 39
+#define FONT_INFO_LEVELSET 40
+
+#define NUM_FONTS 41
#define NUM_INITIAL_FONTS 4
/* values for toon animation configuration */
#define GAME_MODE_PSEUDO_PREVIEW 15
#define GAME_MODE_PSEUDO_CRUMBLED 16
#define GAME_MODE_PSEUDO_TYPENAME 17
-#define GAME_MODE_PSEUDO_MENU 18
-#define GAME_MODE_PSEUDO_TOONS 19
-#define GAME_MODE_PSEUDO_FADING 20
-#define GAME_MODE_QUIT 21
+#define GAME_MODE_PSEUDO_SUBMENU 18
+#define GAME_MODE_PSEUDO_MENU 19
+#define GAME_MODE_PSEUDO_TOONS 20
+#define GAME_MODE_PSEUDO_FADING 21
+#define GAME_MODE_QUIT 22
-#define NUM_GAME_MODES 22
+#define NUM_GAME_MODES 23
/* special definitions currently only used for custom artwork configuration */
#define MUSIC_PREFIX_BACKGROUND 0