((x) >= (xmin) && (x) <= (xmax) && \
(y) >= (ymin) && (y) <= (ymax))
+#define IN_PIX_FIELD(x, y) IN_FIELD(x, y, SXSIZE, SYSIZE)
#define IN_VIS_FIELD(x, y) IN_FIELD(x, y, SCR_FIELDX, SCR_FIELDY)
#define IN_LEV_FIELD(x, y) IN_FIELD(x, y, lev_fieldx, lev_fieldy)
#define IN_SCR_FIELD(x, y) IN_FIELD_MINMAX(x,y, BX1,BY1, BX2,BY2)
int height;
int step_offset;
int step_delay;
+ int post_delay;
int anim_mode;
};
struct XY element_name;
struct EditorTabsInfo tabs;
+
+ struct XY tooltip;
};
struct EditorGadgetInfo