#define GFX_SPECIAL_ARG_SETUP_SOUND 4
#define GFX_SPECIAL_ARG_SETUP_ARTWORK 5
#define GFX_SPECIAL_ARG_SETUP_INPUT 6
-#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS 7
-#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1 8
-#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2 9
-#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3 10
-#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4 11
-#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_5 12
-#define GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK 13
-#define GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER 14
+#define GFX_SPECIAL_ARG_SETUP_TOUCH 7
+#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS 8
+#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1 9
+#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2 10
+#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3 11
+#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4 12
+#define GFX_SPECIAL_ARG_SETUP_SHORTCUTS_5 13
+#define GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK 14
+#define GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER 15
-#define NUM_SPECIAL_GFX_SETUP_ARGS 15
+#define NUM_SPECIAL_GFX_SETUP_ARGS 16
/* values for image configuration suffixes */
/* program information and versioning definitions */
-#define PROGRAM_VERSION_MAJOR 3
-#define PROGRAM_VERSION_MINOR 3
-#define PROGRAM_VERSION_PATCH 1
-#define PROGRAM_VERSION_BUILD 3
+#define PROGRAM_VERSION_MAJOR 4
+#define PROGRAM_VERSION_MINOR 0
+#define PROGRAM_VERSION_PATCH 0
+#define PROGRAM_VERSION_BUILD 0
#define PROGRAM_TITLE_STRING "Rocks'n'Diamonds"
#define PROGRAM_AUTHOR_STRING "Holger Schemel"
struct MenuMainButtonInfo button;
struct MenuMainTextInfo text;
struct MenuMainInputInfo input;
-
- boolean show_game_buttons;
};
struct TitleFadingInfo