int game_status = -1;
int game_status_last_screen = -1;
boolean level_editor_test_game = FALSE;
+boolean score_info_tape_play = FALSE;
boolean network_playing = FALSE;
int key_joystick_mapping = 0;
SetupFileHash *graphic_token_hash = NULL;
SetupFileHash *font_token_hash = NULL;
SetupFileHash *hide_setup_hash = NULL;
+SetupFileHash *anim_url_hash = NULL;
// ----------------------------------------------------------------------------
{ ".CRUMBLED", GFX_SPECIAL_ARG_CRUMBLED, },
{ ".MAINONLY", GFX_SPECIAL_ARG_MAINONLY, },
{ ".NAMESONLY", GFX_SPECIAL_ARG_NAMESONLY, },
+ { ".SCORESONLY", GFX_SPECIAL_ARG_SCORESONLY, },
{ ".TYPENAME", GFX_SPECIAL_ARG_TYPENAME, },
{ ".TYPENAMES", GFX_SPECIAL_ARG_TYPENAMES, },
{ ".SUBMENU", GFX_SPECIAL_ARG_SUBMENU, },