"-",
"-"
},
+ {
+ "dynabomb",
+ "-",
+ "-"
+ },
{
"dynabomb_active",
"-",
"-"
},
+ {
+ "dynabomb_player_1",
+ "-",
+ "-"
+ },
+ {
+ "dynabomb_player_2",
+ "-",
+ "-"
+ },
+ {
+ "dynabomb_player_3",
+ "-",
+ "-"
+ },
+ {
+ "dynabomb_player_4",
+ "-",
+ "-"
+ },
{
"shield_normal_active",
"-",
{ ".dying", ACTION_DYING, FALSE },
{ ".other", ACTION_OTHER, FALSE },
+ /* empty suffix always matches -- check as last entry in InitSoundInfo() */
+ { "", ACTION_DEFAULT, TRUE },
+
{ NULL, 0, 0 }
};