boolean network_player_action_received = FALSE;
-struct LevelSetInfo levelset;
struct LevelInfo level, level_template;
struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL;
struct HiScore highscore[MAX_SCORE_ENTRIES];
{ "font.option_on" },
{ "font.value_1" },
{ "font.value_2" },
+ { "font.value_old_narrow" },
{ "font.value_old" },
{ "font.value_narrow" },
{ "font.level_number.active" },
{ "font.game_info" },
{ "font.info.elements" },
{ "font.info.levelset" },
+ { "font.main.network_players" },
{ NULL }
};
{
Print(" (%s %d.%d.%d.%d%s)",
PROGRAM_TITLE_STRING,
+ PROGRAM_VERSION_SUPER,
PROGRAM_VERSION_MAJOR,
PROGRAM_VERSION_MINOR,
PROGRAM_VERSION_PATCH,
- PROGRAM_VERSION_BUILD,
PROGRAM_VERSION_EXTRA);
}