-/***********************************************************
-* Artsoft Retro-Game Library *
-*----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* toons.h *
-***********************************************************/
+// ============================================================================
+// Artsoft Retro-Game Library
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// toons.h
+// ============================================================================
#ifndef TOONS_H
#define TOONS_H
#include "system.h"
-struct ToonScreenInfo
-{
- Bitmap *save_buffer;
- void (*update_function)(void);
- void (*prepare_backbuffer_function)(void);
- boolean (*redraw_needed_function)(void);
-
- struct ToonInfo *toons;
- int num_toons;
-
- int startx, starty;
- int width, height;
-
- int frame_delay_value;
-};
-
-struct ToonInfo
-{
-#if 0
- int graphic;
- int width, height;
- int src_x, src_y;
- int anim_frames;
- int step_delay;
- int step_offset;
- int anim_mode;
- int direction;
- int position;
-
- int anim_delay;
- int anim_start_frame;
- Bitmap *bitmap; /* dynamically initialized */
-
- char *direction_str;
- char *position_str;
-
-#else
-
- Bitmap *bitmap;
- int src_x, src_y;
- int width, height;
- int anim_frames;
- int anim_start_frame;
- int anim_delay;
- int anim_mode;
- int step_offset;
- int step_delay;
- char *direction;
- char *position;
-#endif
-};
+/* values for toon animation */
+#define ANIM_START 0
+#define ANIM_CONTINUE 1
+#define ANIM_STOP 2
int getAnimationFrame(int, int, int, int, int);
-void InitToonScreen(Bitmap *, void (*update_function)(void),
- void (*prepare_backbuffer_function)(void),
- boolean (*redraw_needed_function)(void),
- struct ToonInfo *, int, int, int, int, int, int);
-void InitAnimation(void);
-void StopAnimation(void);
-void DoAnimation(void);
-
#endif /* TOONS_H */