/* values for touch control */
#define TOUCH_CONTROL_VIRTUAL_BUTTONS "virtual_buttons"
#define TOUCH_CONTROL_WIPE_GESTURES "wipe_gestures"
+#define TOUCH_CONTROL_FOLLOW_FINGER "follow_finger"
#define TOUCH_CONTROL_DEFAULT TOUCH_CONTROL_VIRTUAL_BUTTONS
#define TOUCH_DROP_DISTANCE_DEFAULT 5
+/* values for special settings for mobile devices */
+#if defined(PLATFORM_ANDROID)
+#define USE_TOUCH_INPUT_OVERLAY
+#define USE_COMPLETE_DISPLAY
+#define HAS_SCREEN_KEYBOARD
+#define SCREEN_KEYBOARD_POS(h) ((h) / 2)
+#endif
+
+
/* default input keys */
#define DEFAULT_KEY_LEFT KSYM_Left
#define DEFAULT_KEY_RIGHT KSYM_Right
#define MB_WHEEL_DOWN 5
#define MB_WHEEL_LEFT 6
#define MB_WHEEL_RIGHT 7
-#define IS_WHEEL_BUTTON_VERTICAL(b) ((b) >= MB_WHEEL_UP && \
- (b) <= MB_WHEEL_DOWN)
-#define IS_WHEEL_BUTTON_HORIZONTAL(b) ((b) >= MB_WHEEL_LEFT && \
- (b) <= MB_WHEEL_RIGHT)
-#define IS_WHEEL_BUTTON(b) ((b) >= MB_WHEEL_UP && \
- (b) <= MB_WHEEL_DOWN)
+#define IS_WHEEL_BUTTON_VERTICAL(b) ((b) == MB_WHEEL_UP || \
+ (b) == MB_WHEEL_DOWN)
+#define IS_WHEEL_BUTTON_HORIZONTAL(b) ((b) == MB_WHEEL_LEFT || \
+ (b) == MB_WHEEL_RIGHT)
+#define IS_WHEEL_BUTTON(b) (IS_WHEEL_BUTTON_VERTICAL(b) || \
+ IS_WHEEL_BUTTON_HORIZONTAL(b))
#define DEFAULT_WHEEL_STEPS 3
#define BUTTON_STEPSIZE(b) ((b) == MB_LEFTBUTTON ? 1 : \
#define STYLE_DEFAULT STYLE_NONE
+#define ANIM_EVENT_NONE 0
+#define ANIM_EVENT_CLICK_ANIM_1 (1 << 0)
+#define ANIM_EVENT_CLICK_ANIM_2 (1 << 1)
+#define ANIM_EVENT_CLICK_ANIM_3 (1 << 2)
+#define ANIM_EVENT_CLICK_ANIM_4 (1 << 3)
+#define ANIM_EVENT_CLICK_ANIM_5 (1 << 4)
+#define ANIM_EVENT_CLICK_ANIM_6 (1 << 5)
+#define ANIM_EVENT_CLICK_ANIM_7 (1 << 6)
+#define ANIM_EVENT_CLICK_ANIM_8 (1 << 7)
+#define ANIM_EVENT_CLICK_PART_1 (1 << 8)
+#define ANIM_EVENT_CLICK_PART_2 (1 << 9)
+#define ANIM_EVENT_CLICK_PART_3 (1 << 10)
+#define ANIM_EVENT_CLICK_PART_4 (1 << 11)
+#define ANIM_EVENT_CLICK_PART_5 (1 << 12)
+#define ANIM_EVENT_CLICK_PART_6 (1 << 13)
+#define ANIM_EVENT_CLICK_PART_7 (1 << 14)
+#define ANIM_EVENT_CLICK_PART_8 (1 << 15)
+#define ANIM_EVENT_CLICK_SELF (1 << 16)
+#define ANIM_EVENT_CLICK_ANY (1 << 17)
+
+#define ANIM_EVENT_CLICK_ANIM_ALL (ANIM_EVENT_CLICK_ANIM_1 | \
+ ANIM_EVENT_CLICK_ANIM_2 | \
+ ANIM_EVENT_CLICK_ANIM_3 | \
+ ANIM_EVENT_CLICK_ANIM_4 | \
+ ANIM_EVENT_CLICK_ANIM_5 | \
+ ANIM_EVENT_CLICK_ANIM_6 | \
+ ANIM_EVENT_CLICK_ANIM_7 | \
+ ANIM_EVENT_CLICK_ANIM_8)
+
+#define ANIM_EVENT_CLICK_PART_ALL (ANIM_EVENT_CLICK_PART_1 | \
+ ANIM_EVENT_CLICK_PART_2 | \
+ ANIM_EVENT_CLICK_PART_3 | \
+ ANIM_EVENT_CLICK_PART_4 | \
+ ANIM_EVENT_CLICK_PART_5 | \
+ ANIM_EVENT_CLICK_PART_6 | \
+ ANIM_EVENT_CLICK_PART_7 | \
+ ANIM_EVENT_CLICK_PART_8)
+
+#define ANIM_EVENT_DEFAULT ANIM_EVENT_NONE
+
/* values for fade mode */
#define FADE_TYPE_NONE 0
#define FADE_TYPE_FADE_IN (1 << 0)
#define POS_LOWER 5
#define POS_BOTTOM 6
#define POS_ANY 7
+#define POS_LAST 8
/* values for text alignment */
#define ALIGN_LEFT (1 << 0)
#define SOUNDSINFO_FILENAME "soundsinfo.conf"
#define MUSICINFO_FILENAME "musicinfo.conf"
#define ARTWORKINFO_CACHE_FILE "artworkinfo.cache"
+#define LEVELTEMPLATE_FILENAME "template.level"
#define LEVELFILE_EXTENSION "level"
#define TAPEFILE_EXTENSION "tape"
#define SCOREFILE_EXTENSION "score"
}
-/* type definitions */
-#if defined(TARGET_SDL2)
-typedef int (*EventFilter)(void *, Event *);
-#else
-typedef int (*EventFilter)(const Event *);
-#endif
-
-
/* structure definitions */
struct ProgramInfo
char *(*window_title_function)(void);
void (*exit_message_function)(char *, va_list);
void (*exit_function)(int);
+
+ boolean global_scores;
+ boolean many_scores_per_name;
+
+ boolean headless;
};
struct OptionInfo
char *special_flags;
+ boolean mytapes;
boolean serveronly;
boolean network;
boolean verbose;
int default_depth;
int width, height, depth;
int window_width, window_height;
+ int display_width, display_height;
+ int screen_width, screen_height;
+ int screen_xoffset, screen_yoffset;
boolean fullscreen_available;
boolean fullscreen_enabled;
unsigned int frame_delay;
unsigned int frame_delay_value;
+ boolean shifted_up;
+ int shifted_up_pos;
+ int shifted_up_pos_last;
+ unsigned int shifted_up_delay;
+ unsigned int shifted_up_delay_value;
+
boolean initialized;
};
int cursor_mode;
};
+struct OverlayInfo
+{
+ boolean active;
+};
+
struct JoystickInfo
{
int status;
boolean el_dx_boulderdash;
boolean el_chars;
boolean el_steel_chars;
+
+ boolean el_classic;
boolean el_custom;
boolean el_user_defined;
boolean el_dynamic;
boolean el_by_type;
boolean show_element_token;
+
+ boolean use_template_for_new_levels;
};
struct SetupEditorCascadeInfo
boolean team_mode;
boolean handicap;
boolean skip_levels;
+ boolean increment_levels;
boolean time_limit;
boolean fullscreen;
int window_scaling_percent;
int x, y;
};
+struct XYTileSize
+{
+ int x, y;
+ int tile_size;
+};
+
struct Rect
{
int x, y;
extern struct VideoSystemInfo video;
extern struct AudioSystemInfo audio;
extern struct GfxInfo gfx;
+extern struct OverlayInfo overlay;
extern struct AnimInfo anim;
extern struct ArtworkInfo artwork;
extern struct JoystickInfo joystick;
extern int button_status;
extern boolean motion_status;
+extern int wheel_steps;
#if defined(TARGET_SDL2)
extern boolean keyrepeat_status;
#endif
void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
int);
+void InitScoresInfo();
void SetWindowTitle();
void InitWindowTitleFunction(char *(*window_title_function)(void));
void InitGfxDrawGlobalBorderFunction(void (*draw_global_border_function)(int));
void InitGfxCustomArtworkInfo();
void InitGfxOtherSettings();
+void InitOverlayInfo();
+void SetOverlayActive(boolean);
+boolean GetOverlayActive();
void SetDrawDeactivationMask(int);
void SetDrawBackgroundMask(int);
void SetWindowBackgroundBitmap(Bitmap *);
Bitmap *LoadCustomImage(char *);
void ReloadCustomImage(Bitmap *, char *);
-Bitmap *ZoomBitmap(Bitmap *, int, int);
void ReCreateGameTileSizeBitmap(Bitmap **);
void CreateBitmapWithSmallBitmaps(Bitmap **, int, int);
void CreateBitmapTextures(Bitmap **);
void CloseAudio(void);
void SetAudioMode(boolean);
-void InitEventFilter(EventFilter);
boolean PendingEvent(void);
void NextEvent(Event *event);
void PeekEvent(Event *event);
KeyMod HandleKeyModState(Key, int);
KeyMod GetKeyModState();
KeyMod GetKeyModStateFromEvents();
+void StartTextInput(int, int, int, int);
+void StopTextInput();
boolean CheckCloseWindowEvent(ClientMessageEvent *);
void InitJoysticks();