char *maindata_path; /* main game data (installation) directory */
char *userdata_subdir; /* personal user game data directory */
- char *userdata_subdir_unix; /* personal user game data directory (Unix) */
char *userdata_path; /* resulting full path to game data directory */
char *program_title;
int draw_deactivation_mask;
int draw_background_mask;
- boolean drawing_area_changed;
-
Bitmap *field_save_buffer;
Bitmap *background_bitmap;
/* function definitions */
void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
- char *, int);
+ int);
void SetWindowTitle();