gfx.draw_deactivation_mask = draw_deactivation_mask;
}
+int GetDrawDeactivationMask()
+{
+ return gfx.draw_deactivation_mask;
+}
+
void SetDrawBackgroundMask(int draw_background_mask)
{
gfx.draw_background_mask = draw_background_mask;
{
return SDLCheckJoystickOpened(nr);
}
+
+void ClearJoystickState()
+{
+ SDLClearJoystickState();
+}