overlay.grid_button[x][y] = setup.touch.grid_button[nr][x][y];
overlay.grid_button_highlight = CHAR_GRID_BUTTON_NONE;
+ overlay.grid_button_action = JOY_NO_ACTION;
#if defined(USE_TOUCH_INPUT_OVERLAY)
if (strEqual(setup.touch.control_type, TOUCH_CONTROL_VIRTUAL_BUTTONS))