struct dirent *dir_entry;
int num_music = getMusicListSize();
+#if 0
+ int ii;
+ for (ii = 0; ii < num_music; ii++)
+ {
+ struct FileInfo *music = getMusicListEntry(ii);
+ printf("sound process: music %d: '%s'\n", ii, music->filename);
+ }
+#endif
+
if (!audio.sound_available)
return;
{
struct FileInfo *music = getMusicListEntry(i);
+#if 0
+ printf("sound process: '%s'\n", music->filename);
+#endif
+
if (strcmp(basename, music->filename) == 0)
{
music_already_used = TRUE;