/* 2nd try: look for special artwork in current level series directory */
filename = getPath3(getCurrentLevelDir(), GRAPHICS_DIRECTORY, basename);
#if 0
+ /*
if (strcmp(basename, "RocksScreen.pcx") == 0)
+ */
printf("::: trying 2 '%s' ...\n", filename);
#endif
if (fileExists(filename))
/* 1st try: look for special artwork configured in level series config */
filename = getPath2(getLevelArtworkDir(TREE_TYPE_GRAPHICS_DIR), basename);
#if 0
+ /*
if (strcmp(basename, "RocksScreen.pcx") == 0)
+ */
printf("::: trying 2.1 '%s' ...\n", filename);
#endif
if (fileExists(filename))
/* 3rd try: look for special artwork in configured artwork directory */
filename = getPath2(getSetupArtworkDir(artwork.gfx_current), basename);
#if 0
+ /*
if (strcmp(basename, "RocksScreen.pcx") == 0)
+ */
printf("::: trying 3 '%s' ...\n", filename);
#endif
if (fileExists(filename))