return "Unknown Level Class";
}
-static char *getUserLevelDir(char *level_subdir)
-{
- static char *userlevel_dir = NULL;
- char *data_dir = getUserGameDataDir();
- char *userlevel_subdir = LEVELS_DIRECTORY;
-
- checked_free(userlevel_dir);
-
- if (level_subdir != NULL)
- userlevel_dir = getPath3(data_dir, userlevel_subdir, level_subdir);
- else
- userlevel_dir = getPath2(data_dir, userlevel_subdir);
-
- return userlevel_dir;
-}
-
static char *getScoreDir(char *level_subdir)
{
static char *score_dir = NULL;
return level_dir;
}
+char *getUserLevelDir(char *level_subdir)
+{
+ static char *userlevel_dir = NULL;
+ char *data_dir = getUserGameDataDir();
+ char *userlevel_subdir = LEVELS_DIRECTORY;
+
+ checked_free(userlevel_dir);
+
+ if (level_subdir != NULL)
+ userlevel_dir = getPath3(data_dir, userlevel_subdir, level_subdir);
+ else
+ userlevel_dir = getPath2(data_dir, userlevel_subdir);
+
+ return userlevel_dir;
+}
+
char *getCurrentLevelDir()
{
return getLevelDirFromTreeInfo(leveldir_current);
return LEVELDIR_ARTWORK_PATH(leveldir_current, type);
}
-char *getProgramConfigFilename(char *command_filename_ptr)
+char *getProgramMainDataPath(char *command_filename, char *base_path)
{
- char *command_filename_1 = getStringCopy(command_filename_ptr);
+ /* check if the program's main data base directory is configured */
+ if (!strEqual(base_path, "."))
+ return base_path;
+
+ /* if the program is configured to start from current directory (default),
+ determine program package directory from program binary (some versions
+ of KDE/Konqueror and Mac OS X (especially "Mavericks") apparently do not
+ set the current working directory to the program package directory) */
+ char *main_data_path = getBasePath(command_filename);
+
+#if defined(PLATFORM_MACOSX)
+ if (strSuffix(main_data_path, MAC_APP_BINARY_SUBDIR))
+ {
+ char *main_data_path_old = main_data_path;
+
+ // cut relative path to Mac OS X application binary directory from path
+ main_data_path[strlen(main_data_path) -
+ strlen(MAC_APP_BINARY_SUBDIR)] = '\0';
+
+ // cut trailing path separator from path (but not if path is root directory)
+ if (strSuffix(main_data_path, "/") && !strEqual(main_data_path, "/"))
+ main_data_path[strlen(main_data_path) - 1] = '\0';
+
+ // replace empty path with current directory
+ if (strEqual(main_data_path, ""))
+ main_data_path = ".";
+
+ // add relative path to Mac OS X application resources directory to path
+ main_data_path = getPath2(main_data_path, MAC_APP_FILES_SUBDIR);
+
+ free(main_data_path_old);
+ }
+#endif
+
+ return main_data_path;
+}
+
+char *getProgramConfigFilename(char *command_filename)
+{
+ char *command_filename_1 = getStringCopy(command_filename);
// strip trailing executable suffix from command filename
if (strSuffix(command_filename_1, ".exe"))
command_filename_1[strlen(command_filename_1) - 4] = '\0';
- char *command_basepath = getBasePath(command_filename_ptr);
- char *command_basename = getBaseNameNoSuffix(command_filename_ptr);
+ char *ro_base_path = getProgramMainDataPath(command_filename, RO_BASE_PATH);
+ char *conf_directory = getPath2(ro_base_path, CONF_DIRECTORY);
+
+ char *command_basepath = getBasePath(command_filename);
+ char *command_basename = getBaseNameNoSuffix(command_filename);
char *command_filename_2 = getPath2(command_basepath, command_basename);
char *config_filename_1 = getStringCat2(command_filename_1, ".conf");
char *config_filename_2 = getStringCat2(command_filename_2, ".conf");
+ char *config_filename_3 = getPath2(conf_directory, SETUP_FILENAME);
// 1st try: look for config file that exactly matches the binary filename
if (fileExists(config_filename_1))
return config_filename_1;
- // 2nd try: return config filename that matches binary filename without suffix
- return config_filename_2;
+ // 2nd try: look for config file that matches binary filename without suffix
+ if (fileExists(config_filename_2))
+ return config_filename_2;
+
+ // 3rd try: return setup config filename in global program config directory
+ return config_filename_3;
}
char *getTapeFilename(int nr)