if (gfx.draw_global_anim_function != NULL)
gfx.draw_global_anim_function(draw_target, DRAW_GLOBAL_ANIM_STAGE_2);
- // copy tile selection cursor to render target buffer, if defined (above all)
+ // copy tile selection cursor to render target buffer, if defined (part 1)
if (gfx.draw_tile_cursor_function != NULL)
- gfx.draw_tile_cursor_function(draw_target);
+ gfx.draw_tile_cursor_function(draw_target, TRUE);
// copy envelope request to render target buffer, if needed (above all)
if (gfx.draw_envelope_request_function != NULL)
// copy global animations to render target buffer, if defined (mouse pointer)
if (gfx.draw_global_anim_function != NULL)
gfx.draw_global_anim_function(draw_target, DRAW_GLOBAL_ANIM_STAGE_3);
+
+ // copy tile selection cursor to render target buffer, if defined (part 2)
+ if (gfx.draw_tile_cursor_function != NULL)
+ gfx.draw_tile_cursor_function(draw_target, FALSE);
}
static void UpdateScreenExt(SDL_Rect *rect, boolean with_frame_delay)