char *getBaseNamePtr(char *);
char *getBaseNameNoSuffix(char *);
-void *getMemCopy(const void *, size_t);
-
char *getStringCat2WithSeparator(const char *, const char *, const char *);
char *getStringCat3WithSeparator(const char *, const char *, const char *, const char *);
char *getStringCat2(const char *, const char *);
char *getStringCopyNStatic(const char *, int);
char *getStringToUpper(const char *);
char *getStringToLower(const char *);
+char *getStringPrint(char *, ...);
+void setStringPrint(char **, char *, ...);
+void appendStringPrint(char **, char *, ...);
void setString(char **, const char *);
char **getSplitStringArray(const char *s, const char *, int);
int getStringArrayLength(char **);
void freeStringArray(char **);
+char *getEscapedString(const char *);
char *getUnescapedString(const char *);
char *chugString(char *);
void *checked_realloc(void *, unsigned int);
void checked_free(void *);
void clear_mem(void *, unsigned int);
+void *get_memcpy(const void *, size_t);
void swap_numbers(int *, int *);
void swap_number_pairs(int *, int *, int *, int *);
int get_integer_from_string(char *);
boolean get_boolean_from_string(char *);
-int get_switch3_from_string(char *);
+int get_switch_3_state_from_string(char *);
int get_player_nr_from_string(char *);
ListNode *newListNode(void);
ListNode *getNodeFromKey(ListNode *, char *);
int getNumNodes(ListNode *);
-File *openFile(char *, char *);
+File *openFile(const char *, const char *);
int closeFile(File *);
int checkEndOfFile(File *);
size_t readFile(File *, void *, size_t, size_t);
int seekFile(File *, long, int);
int getByteFromFile(File *);
char *getStringFromFile(File *, char *, int);
-int copyFile(char *, char *);
-boolean touchFile(char *);
+int copyFile(const char *, const char *);
+boolean touchFile(const char *);
Directory *openDirectory(char *);
int closeDirectory(Directory *);