// (c) 1995-2014 by Artsoft Entertainment
// Holger Schemel
// info@artsoft.org
-// http://www.artsoft.org/
+// https://www.artsoft.org/
// ----------------------------------------------------------------------------
// init.h
// ============================================================================
#include "main.h"
-#define setMoveIntoAcidProperty(l, e, v) \
- (setBitfieldProperty(&(l)->can_move_into_acid_bits, \
- EP_CAN_MOVE_INTO_ACID, e, v))
-#define getMoveIntoAcidProperty(l, e) \
- (getBitfieldProperty(&(l)->can_move_into_acid_bits, \
- EP_CAN_MOVE_INTO_ACID, e))
-#define setDontCollideWithProperty(l, e, v) \
- (setBitfieldProperty(&(l)->dont_collide_with_bits, \
- EP_DONT_COLLIDE_WITH, e, v))
-#define getDontCollideWithProperty(l, e) \
- (getBitfieldProperty(&(l)->dont_collide_with_bits, \
- EP_DONT_COLLIDE_WITH, e))
+#define setMoveIntoAcidProperty(l, e, v) \
+ (setBitfieldProperty(&(l)->can_move_into_acid_bits, EP_CAN_MOVE_INTO_ACID, e, v))
+#define getMoveIntoAcidProperty(l, e) \
+ (getBitfieldProperty(&(l)->can_move_into_acid_bits, EP_CAN_MOVE_INTO_ACID, e))
+#define setDontCollideWithProperty(l, e, v) \
+ (setBitfieldProperty(&(l)->dont_collide_with_bits, EP_DONT_COLLIDE_WITH, e, v))
+#define getDontCollideWithProperty(l, e) \
+ (getBitfieldProperty(&(l)->dont_collide_with_bits, EP_DONT_COLLIDE_WITH, e))
void setBitfieldProperty(int *, int, int, boolean);
boolean getBitfieldProperty(int *, int, int);
void ResolveGroupElement(int);
void InitElementPropertiesStatic(void);
void InitElementPropertiesEngine(int);
-void InitElementPropertiesAfterLoading(int);
-void InitElementPropertiesGfxElement();
+void InitElementPropertiesGfxElement(void);
void ReloadCustomArtwork(int);
-void RedrawBackground();
+void RedrawGlobalBorder(void);
-void KeyboardAutoRepeatOffUnlessAutoplay();
+void KeyboardAutoRepeatOffUnlessAutoplay(void);
-void InitGfxBuffers();
-void InitGadgets();
+void InitGfxBuffers(void);
+void InitGadgets(void);
+void InitImageTextures(void);
+
+void InitNetworkServer(void);
void DisplayExitMessage(char *, va_list);